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Default bitmap size changed from #define MAP_SIZE_POW2 16 in AFL to #define DEFAULT_SHMEM_SIZE (8 * 1024 * 1024) in AFL++ private const int MapSize = 1 << 16; in Fuzzer.cs probably would need adjustment ? |
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I'm not sure if there was a special reason to remain on AFL instead of AFL++, but the latter should be better in any metric. It therefore would help to have it as a default.
Done:
What exactly was the reason behind Fuzzer.RunOnce, only for afl-tmin?
It does not work with AFL++ but I have no problem minimizing my crashes with both Fuzzer.Run and Fuzzer.OutOfProcess.Run.
Could it maybe be removed ? Or are there edge-cases where we need it ?