MUME help file sync 2024 to 2026#28
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nschimme merged 12 commits intoMay 27, 2026
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- Updated combat mechanics: damage source weighting for death, room-wide PK XP sharing, and Endurance "Second Wind". - Updated spell documentation: Portal (syntax/hidden exits), Magic Blast (self-dispel reduction), Dispel Magic (enchant protection), and Black Breath/Breath of Briskness interactions. - Overhauled Istar Quest: removed metamorph command, added new XP system for leading low-level groups. - Updated races and skills: Half-Elf (disease immunity/Eärendil bonus), Dúnedain (Natural Teacher restrictions), Missile Weapons (essence damage), and Dark Oath (fell beast calling). - Updated UI and commands: Prompt (hiding status), Look (auto-look on reconnect), Alias (multi-command support), and account command abbreviations. - Consolidated Whetstone documentation and created Morgul Blade page. - Updated location data for Greenway, Lothlórien, Fornost, and Tharbad. - Resolved various dead links and validated the documentation build.
Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com>
Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com>
Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com>
Removed redundant information about backstabbing in combat.
Removed specific bonuses and immunity details for Half-elves.
Removed the line explaining the herblore 'Stock' ability.
Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com>
Contributor
Reviewer's GuideSynchronizes multiple MUME wiki help pages with 2024–2026 game changes, notably removing metamorph from the Istar quest, updating combat/experience, spells, skills, prompt UI, and refactoring whetstone/morgul blade documentation. Flow diagram for updated Istar Quest experience progressionflowchart TD
A[Istar character gains experience] --> B[Is character leading a group?]
B -->|No| Z[No experience gained]
B -->|Yes| C[Are they in non_Minion lands?]
C -->|No| Z
C -->|Yes| D[Evaluate group members]
D --> E[Count novices_and_champions]
D --> F[Count heroes]
D --> G[Count legends]
E --> H[High experience per kill]
F --> I[Moderate experience per kill]
G --> J[Very low experience per kill]
H --> K[Total experience for Istar]
I --> K
J --> K
K --> L[Apply experience only in good_or_neutral_zones]
L --> M[Update Istar level progression]
Flow diagram for updated PK death classification using damage weightingflowchart TD
A[Character dies] --> B[Collect recent damage_sources]
B --> C[Compute damage_from_enemies]
B --> D[Compute damage_from_mobs_and_environment]
C --> E[Check recent_enemy_encounters]
E --> F{Enemy_damage significant
vs mob_damage?}
F -->|Yes| G[Classify as pk_death]
F -->|No| H[Classify as mobdeath_or_other]
D --> F
G --> I[Apply pk_death rules]
H --> J[Apply non_pk death rules]
Flow diagram for fell beast calling via Morgul blade or Dark Oath rangerflowchart TD
A[Player attempts Call_fell_beast] --> B{Is player a Dark_Oath Ranger?}
B -->|No| C{Has Morgul_blade?}
C -->|Yes| D[Use Morgul_blade to Call fell_beast]
C -->|No| E[Call fails]
B -->|Yes| F{Ranger skill high_enough?}
F -->|No| C
F -->|Yes| G[Call fell_beast without Morgul_blade]
D --> H[Fell_beast summoned as mount]
G --> H
E --> I[No fell_beast summoned]
File-Level Changes
Tips and commandsInteracting with Sourcery
Customizing Your ExperienceAccess your dashboard to:
Getting Help
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Contributor
There was a problem hiding this comment.
Hey - I've found 1 issue, and left some high level feedback:
- The Half-Elf update description mentions adding disease immunity, but the Half-Elf help file now only removes the "They are not immune to disease" line without stating the new immunity explicitly; consider clarifying their disease resistance/immunity status in this page (or linking to where it is documented).
- In Experience.md, the new bullet "experience gained is shared among all your enemies in the room" is confusing: when you defeat an enemy player, it likely should mention allies/group members/side rather than "your enemies"; consider rewording to make the beneficiary side clear.
Prompt for AI Agents
Please address the comments from this code review:
## Overall Comments
- The Half-Elf update description mentions adding disease immunity, but the Half-Elf help file now only removes the "They are not immune to disease" line without stating the new immunity explicitly; consider clarifying their disease resistance/immunity status in this page (or linking to where it is documented).
- In Experience.md, the new bullet "experience gained is shared among all your enemies in the room" is confusing: when you defeat an enemy player, it likely should mention allies/group members/side rather than "your enemies"; consider rewording to make the beneficiary side clear.
## Individual Comments
### Comment 1
<location path="docs/pages/Dark_oath.md" line_range="12" />
<code_context>
Through the use of a **Dark oath**, a servant of the [Dark Lord](./Sauron.md) may pledge themselves to his will and gain evil knowledge. Those that wrap themselves in the [Dark Lord's](./Sauron.md) power can move undetected among their foes over extended distances, [call](./Call.md) [fell beasts](./Fell_Beast.md), and possess enhanced [endurance](./Endurance.md), albeit at the expense of reduced concentration.
+Highly skilled [Rangers](./Ranger.md) can summon a [fell beast](./Fell_Beast.md) without the aid of a [morgul blade](./Morgul_blade.md). Furthermore, the concentration required for the oath now exerts a smaller drain on [mana](./Mana.md) and [movement](./Movement_points.md) regeneration.
+
Example:
</code_context>
<issue_to_address>
**nitpick (typo):** Capitalize "Morgul blade" to match the item page and other references.
In Morgul_blade.md the item is capitalized and treated as a proper name. For consistency, consider changing "a [morgul blade]" here to "a [Morgul blade]".
```suggestion
Highly skilled [Rangers](./Ranger.md) can summon a [fell beast](./Fell_Beast.md) without the aid of a [Morgul blade](./Morgul_blade.md). Furthermore, the concentration required for the oath now exerts a smaller drain on [mana](./Mana.md) and [movement](./Movement_points.md) regeneration.
```
</issue_to_address>Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.
Added that half-elves are not immune to disease.
Co-authored-by: sourcery-ai[bot] <58596630+sourcery-ai[bot]@users.noreply.github.com>
Removed HTML entities from the spell description for clarity.
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This PR synchronizes the MUME Wiki with official game updates from 2024 through early 2026.
Key changes include:
metamorphcommand and the new experience progression system based on leading groups of lower-level players.Portal,Magic Blast, andDispel Magicwith new syntax and protection mechanics.Whet.mdintoWhetstone.mdand establishes a newMorgul_blade.mdreference page.account import doorssynchronization command.All changes have been verified against the official MUME help files and game news, and the documentation build has been validated locally.
Summary by Sourcery
Update MUME help documentation to reflect 2024–2026 gameplay changes, including Istar quest rework, mechanics clarifications, and new spell and skill behaviours.
New Features:
Enhancements:
Documentation: