Fixed switching of the cards after a "7" is played#6
Fixed switching of the cards after a "7" is played#6Henotu wants to merge 1 commit intoKyle-P:masterfrom
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Great, 7 seems to be working properly. Thanks! However, I bear bad news once again. Upon testing this commit with 3 players this time, we found out that, despite the game direction being clockwise (signified by the arrow above your name on the turn indicator), 0 would only switch hands in the counter-clockwise manner. Upon reversing the direction counter-clockwise, it worked as it should. We then reversed it back to clockwise to test it one more time and... well, one player to the right of me, let's call them A, had 3 cards, and me and player B had tons of them. The 3 cards mysteriously disappeared, and I was left with an empty hand, while both player A and player B received the aforementioned "tons of cards". We suspect the 3 cards went into player B's hand, although it was difficult to determine. Also, player B claimed his cards were flipped over to their backs (as you would manually do with F key by default). So that time, instead of just switching hands counter-clockwise despite the clockwise direction, 0 just messed up and left me with an empty hand. Yikes. |
As requested by @Lernos in #5, I fixed the 7-switch by using the build in function
deal(). Because of some issues, I had to build in a delay.