Walang Kapares, Walang Katulad!
Soar through the kitchen as the legendary Angel's Burger! Dodge flying knives, sauce bottles, grills, and billboards while collecting bonus ketchup. Can you beat your high score and escape the kitchen chaos?
This game was created by Ken Patrick Garcia.
Only the executable (.exe) file is uploaded here on GitHub because the full Unity project is too large to host on this repository.
Angel's Burger – Flying Saucer is a fast-paced, Flappy Bird-inspired arcade game with a Filipino street food twist! Flap your way through a perilous kitchen, dodging sharp knives and other obstacles, and survive as long as you can.
- Play as a flying Angel's Burger!
- Simple tap/click/spacebar controls
- 2D physics and juicy animations
- Unique Pinoy-themed kitchen obstacles (knives, sauce bottles, grills)
- High score tracking
- Fun sound effects and music
- Tap / Click / Spacebar – Flap the burger to stay in the air
- Avoid hitting knives, obstacles, or falling off the screen
| Folder/File | Purpose |
|---|---|
Assets/ |
Game assets, sprites, animations, scripts |
ProjectSettings/ |
Unity project settings |
Packages/ |
Unity package dependencies |
Pictures/ |
Character and obstacle designs |
.git/ |
Git version control (if cloned from GitHub) |
.vscode/ |
Editor config for code editing |
readme.md |
This README file |
Angel's Burger - Flying Saucer.sln |
Unity solution file |
Assembly-CSharp.csproj |
C# project file |
Temp/, Library/, Logs/, UserSettings/ |
Unity generated files (auto-managed) |
- Unity Engine (2021 or later)
- C# Scripting
- 2D Physics & Animation
- Filipino cultural inspiration (Angel's Burger)
- Clone or download this repository.
- Open the project using Unity Hub.
- Load the
Angel's Burger - Flying Saucer.slnsolution or open the Unity project folder. - Press
▶️ Play in the Unity Editor to start flapping!
Pull requests are welcome! For major changes, please open an issue first to discuss what you would like to change or add.
-
GameManager.cs: Core loop, game states, score management.
-
PlayerController.cs: Flap input, physics adjustments, collision callbacks.
-
ObstacleSpawner.cs: Timed obstacle instantiation with random offsets.
-
UIManager.cs: HUD updates, highscore display, pause menu controls.
-
SoundManager.cs: Centralized SFX and music playback.
- Inspired by Angel's Burger – a Filipino street food icon
- Gameplay based on the classic Flappy Bird
This project is for educational and fun purposes only. You may remix and expand it—but please don’t use the Angel's Burger brand for commercial purposes without permission.


