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This repository was archived by the owner on Jul 5, 2018. It is now read-only.

Releases: KIPdeKIP/SalienCheat

[1.6] SalienCheat

03 Jul 12:16
09e86b7

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Actually keep planet names on a single line this time.

Revert damage to previous number to maximize XP gain.

Improve error messages and avoid spamming errors when the script fails to start.

I recommend you stick to these releases until the latest code found in the repo has been tested.

Here's a list of all the changes.

[1.5] SalienCheat

02 Jul 13:21

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WARNING: Forgot to bump version. This will show up as version 1.4

Code cleanup.

Prefer random_int() over mt_rand()

Log DPS and XP estimations during boss fights.

Further fixes for displaying next level information as max level player.

Optimize boss damage until other repos stop sucking bosses dry.

Truncate planet names with ellipsis to keep them on a single console line.

Restart after dying in a boss battle.

I recommend you stick to these releases until the latest code found in the repo has been tested.

Here's a list of all the changes.

[1.4] SalienCheat

01 Jul 13:48

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Wait for players before sending damage.

Fixes for displaying next level information as max level player.

Do more damage to bosses in an attempt to get harder bosses.

Heal earlier during boss fights and log the next heal time.

Log end results after a boss fight.

I recommend you stick to these releases until the latest code found in the repo has been tested.

Here's a list of all the changes.

[1.3] SalienCheat

30 Jun 21:59

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Batch script now makes sure it's running from the correct folder.

More consistent log messages which should make the log less of a mess to read.

Handle errors during boss fights better.

Avoid the first boss damage report always failing.

Optimize the amount of time we sleep between boss damage reports.

I recommend you stick to these releases until the latest code found in the repo has been tested.

Here's a list of all the changes.

[1.2] SalienCheat

30 Jun 18:22

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Restored a required sleep for fighting bosses.

Updated token message to be more helpful.

I recommend you stick to these releases until the latest code found in the repo has been tested.

Here's a list of all the changes.

[1.1] SalienCheat

30 Jun 17:48

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[1.1] SalienCheat Pre-release
Pre-release

WARNING: Forgot to bump version. This will show up as version 1.0

Everything you need to fight bosses.

Report all errors.

Show file hash on startup.

Handle error 27 (EResult.Expired) better.

Abandon current zone if a boss appears.

Heal earlier during boss fights.

The script requires the full JSON from https://steamcommunity.com/saliengame/gettoken in order to fight bosses, so nicely ask the user to provide that.

I recommend you stick to these releases until the latest code found in the repo has been tested.

Here's a list of all the changes.

[1.0] SalienCheat

30 Jun 08:23

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[1.0] SalienCheat Pre-release
Pre-release

One last fix to avoid a crash.

With the bosses enabled on Valve's end and the script working stably I feel it's time to call this a version 1.0.

I recommend you stick to these releases until the latest code found in the repo has been tested.

Here's a list of all the changes.

[0.9] SalienCheat

30 Jun 07:58

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[0.9] SalienCheat Pre-release
Pre-release

Includes the latest changes to the boss code. Should now spew less garbage data.

Make float message more helpful in case things break.

Now displays script version on startup.

I recommend you stick to these releases until the latest code found in the repo has been tested.

Here's a list of all the changes.

[0.8] SalienCheat

30 Jun 06:44

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[0.8] SalienCheat Pre-release
Pre-release

Deduplicate a bit of code.

Implement bosses.

New user agent.

Improve cutoff rate.

Fix PHP float precision.

I recommend you stick to these releases until the latest code found in the repo has been tested.

Here's a list of all the changes.

[0.7] SalienCheat

29 Jun 08:42

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Minor changes that should allow the script to break less when bosses are introduced.

Code cleanup.

Capture progress is now taken into account when deciding the best zone.

Correctly display accumulated time on planet and capture progress.

CLI title changes are back by popular demand.

I recommend you stick to these releases until the latest code found in the repo has been tested.

Here's a list of all the changes.