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Releases: Joy-less/Mirror3D

v1.8

06 Apr 19:47

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  • Updated .gitattributes to only download addons folder from Godot Asset Store (thanks @Gramps)
  • Updated README.md with features

v1.7

06 Apr 14:54
1253c3a

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  • Added mask texture for applying tints or transparency to certain parts of the mirror (thanks @F3der1co)
  • Used linear/nearest filter option for distortion texture and mask texture

v1.6

01 Jul 03:22

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  • Added max_fps to help performance

v1.5

10 Jun 01:36

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  • Only process mirror when visible in tree (performance optimisation)

v1.4

20 May 01:50

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  • Fixed errors on export due to EditorInterface not existing

v1.3

02 May 17:07

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  • Added freeze_distance to help performance
  • Increased default pixels_per_unit from 100 to 200
  • Source code clarifications including adding missing #ends
  • Other minor improvements

v1.2

01 May 17:03

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  • Improved performance using customizable culling distances
  • Minor performance improvement for editor camera

v1.1

01 May 14:43

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  • Improved performance by only updating mirror configuration when changed

v1.0

30 Apr 23:22

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  • Initial commit