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4 changes: 4 additions & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -43,6 +43,10 @@ if (NOT LAUNCHER_ONLY)
## Setup Dependencies
include(dependencies.cmake)

## Compile Shaders

add_subdirectory (Resources)

# Core engine lib is here
#
add_subdirectory (ZEngine)
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3 changes: 0 additions & 3 deletions Obelisk/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -53,9 +53,6 @@ install(TARGETS ${TARGET_NAME}
DESTINATION bin
)

install(DIRECTORY ../Resources/Editor/Settings DESTINATION bin)

install(DIRECTORY ../Resources/Shaders DESTINATION bin)



33 changes: 33 additions & 0 deletions Resources/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@
set(ShaderPath ${CMAKE_CURRENT_SOURCE_DIR}/Shaders)
set(ShaderOutputPath "${ShaderPath}/Cache")

file (MAKE_DIRECTORY "${ShaderOutputPath}")

file (GLOB VertexShaders CONFIGURE_DEPENDS "${ShaderPath}/*.vert")
file (GLOB FragmentShaders CONFIGURE_DEPENDS "${ShaderPath}/*.frag")

foreach(VertexShader ${VertexShaders})

cmake_path(GET VertexShader STEM shaderfilename)
cmake_path(APPEND_STRING shaderfilename "_vertex.spv" OUTPUT_VARIABLE VertexShaderOutputFileName )
cmake_path(APPEND ShaderOutputPath ${VertexShaderOutputFileName} OUTPUT_VARIABLE VertexShaderOutputPath)

add_custom_target("Compile-${shaderfilename}-vertex" ALL COMMAND glslang-standalone "-I${ShaderPath}" "-V" "-o" "${VertexShaderOutputPath}" "${VertexShader}")


endforeach()

foreach(FragmentShader ${FragmentShaders})

cmake_path(GET FragmentShader STEM shaderfilename)
cmake_path(APPEND_STRING shaderfilename "_fragment.spv" OUTPUT_VARIABLE FragmentShaderOutputFileName )
cmake_path(APPEND ShaderOutputPath ${FragmentShaderOutputFileName} OUTPUT_VARIABLE FragmentShaderOutputPath)


add_custom_target("Compile-${shaderfilename}-fragment" ALL COMMAND glslang-standalone "-V" "-I${ShaderPath}" "-o" "${FragmentShaderOutputPath}" "${FragmentShader}")

endforeach()

install(DIRECTORY Editor/Settings DESTINATION bin)

install(DIRECTORY Shaders/Cache DESTINATION bin/Shaders)
8 changes: 0 additions & 8 deletions Scripts/BuildEngine.ps1
Original file line number Diff line number Diff line change
Expand Up @@ -174,7 +174,6 @@ function Build([string]$configuration, [int]$VsVersion , [bool]$runBuild) {
}
}


if(-Not $LauncherOnly) {

# Run Clang format
Expand All @@ -195,13 +194,6 @@ if(-Not $LauncherOnly) {
}
}


# Run Shader Compilation
foreach ($config in $Configurations) {
$shaderCompileScript = Join-Path $PSScriptRoot -ChildPath "ShaderCompile.ps1"
& pwsh -File $shaderCompileScript -Configuration:$config -ForceRebuild:$true
}

if ($LASTEXITCODE -ne 0) {
Write-Error "Stopped build process..." -ErrorAction Stop
}
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137 changes: 0 additions & 137 deletions Scripts/PostBuild.ps1

This file was deleted.

100 changes: 0 additions & 100 deletions Scripts/ShaderCompile.ps1

This file was deleted.

2 changes: 0 additions & 2 deletions ZEngine/ZEngine/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,9 +1,7 @@
file (GLOB_RECURSE HEADER_FILES_LIST CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/*.h)
file (GLOB_RECURSE CPP_FILES_LIST CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp)
file (GLOB_RECURSE RESOURCE_FILES_LIST CONFIGURE_DEPENDS ${PROJECT_SOURCE_DIR}/../Resources/Shaders/*.*)

source_group (TREE ${PROJECT_SOURCE_DIR}/ZEngine PREFIX "Source Files" FILES ${HEADER_FILES_LIST} ${CPP_FILES_LIST})
source_group (TREE ${PROJECT_SOURCE_DIR}/../Resources PREFIX "Resources Files" FILES ${RESOURCE_FILES_LIST})

# ZEngine source files
#
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9 changes: 3 additions & 6 deletions dependencies.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -102,7 +102,6 @@ FetchContent_Declare(

)


FetchContent_Declare(
SPIRV-Tools
GIT_REPOSITORY https://github.com/KhronosGroup/SPIRV-Tools.git
Expand Down Expand Up @@ -179,14 +178,14 @@ FetchContent_MakeAvailable(
yaml-cpp
VulkanMemoryAllocator
SPIRV-Headers
SPIRV-Tools
glslang
spirv_cross_core
GTest
nlohmann_json
tlsf
CLI11
rapidhash
SPIRV-Tools
glslang
GTest
)

set(IMGUIDIR ${FETCHCONTENT_BASE_DIR}/imgui)
Expand Down Expand Up @@ -240,7 +239,6 @@ if(${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
target_link_libraries(External_libs INTERFACE SPIRV-Tools-static)
else()
target_link_libraries(External_libs INTERFACE SPIRV-Tools)

endif()


Expand All @@ -261,7 +259,6 @@ target_link_libraries(External_libs
glslang::glslang
glslang::glslang-default-resource-limits
glslang::SPIRV
glslang::SPVRemapper
GPUOpen::VulkanMemoryAllocator
nlohmann_json::nlohmann_json
)
Expand Down