Learner-centric, Adaptive, and Neuro-inclusive hub, providing Directed, Applied learning quests within a digital Sanctuary.
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Live Deployment: https://landasan.vercel.app/
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Demo Credentials:
- Email:
larplarpsahur@larping.com - Password:
triplets
- Email:
The Philippines is currently facing an education crisis in student retention and proficiency. According to the 2026 EDCOM 2 report, basic proficiency drops from 30.5% in Grade 3 to an alarming 0.47% by Grade 12.
For Learners with Special Educational Needs (LSEN)—specifically students with ADHD, Autism, and Dyslexia—the current system is fundamentally broken. "Inclusive education" often means placing neurodivergent learners into crowded mainstream classrooms without the executive-function scaffolding they need. This creates severe barriers:
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Sensory Overload: High-stimulus environments and poorly formatted digital modules prevent information retention.
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Executive Dysfunction: Traditional curricula lack the feedback systems and micro-stepping required to initiate tasks, leading to severe task paralysis.
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Resource Gap: General education teachers are overwhelmed, often lacking specialized SPED training or adaptive tech infrastructure.
LANDAS is a centralized web application designed to bridge the gap between classroom learning and real-world application for neurodivergent K-12 Filipino students. We replace traditional teaching methods with Five Core Pillars of Neuro-Inclusive Support:
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Gamified Quest Integration: We turn abstract concepts into relatable "Life Quests" so students solve problems in simulated real-world environments instead of just memorizing facts.
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Executive Function Scaffolding: Our "Task Shredder" breaks large assignments into actionable steps, and "Time Visualization" helps students physically see the passage of time.
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Adaptive Sensory & Emotional Regulation: A built-in detection system monitors cognitive load (like erratic clicking or inactivity). "Rek" the chameleon automatically intervenes, offering a 2-minute trip to a digital "Sanctuary" for breathing exercises or mini-games to prevent burnout.
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Adaptive Feedback & Energy Management: The app adjusts quest complexity based on current mental bandwidth and supports multi-modal expression (speech, drawing, text).
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Insightful Progress Tracking: A dual-view Learning Profile translates student data into actionable behavioral insights for parents and educators.
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Active Concept Labs: Hands-on digital activities (like a Matter.js physics sandbox or an interactive algebra scale) where students manipulate values and test outcomes in real-time.
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"Rek" the Adaptive Study Buddy: Tasks are categorized by cognitive load (Low Energy Green, Moderate Focus Yellow, High Brain Power Red) rather than deficit-based "difficulty" labels.
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Zero-Penalty Loop: Students can retry quests infinitely without losing points or XP, fostering a safe environment to fail.
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Neuro-Inclusive UI: Users can customize color palettes, contrast, fonts, and animation intensity to prevent sensory overload.
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Biome Map & Co-op Expeditions: Students navigate through the Ocean (Elementary), Tropics (JHS), and Desert (SHS), asynchronously pooling XP with global users to unlock community goals without the stress of timers.
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Framework: React 19 (Vite)
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State Management: Zustand (Global state for XP, leveling, and auth)
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Styling: Tailwind CSS (Utility-first with custom theme tokens)
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Icons: Lucide React
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Physics Engine: Matter.js (Powers interactive labs)
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Theming: React Context API (Enforces global font, color, and motion preferences)
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Primary (Speed & Scale): Supabase (PostgreSQL, Auth, Real-time sync)
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Alternative: Node.js / Express with PostgreSQL (Prisma ORM)
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Testing & Feedback: Real-world usability testing with small groups of students and teachers.
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Content Expansion: Adding more modules for Math, Science, English, Filipino, and History.
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Partnerships: Collaborating with DepEd, CHED, and NCDA for inclusivity validation.
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Curriculum Integration: Aligning perfectly with national K-12 standards.
The architecture, UI/UX guidelines, and feature set of the Landas platform are strictly informed by the following local data and neurodiversity research:
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Beltran, K. A., et al. (2025). Practices and Challenges in Implementing Inclusive Education in Philippine Elementary Schools. Journal of Education Research, 6(1), 8-22.
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Campado, R. J., Toquero, C. M. D., & Ulanday, D. M. (2023). Integration of Assistive Technology in Teaching Learners with Special Educational Needs and Disabilities in the Philippines. International Journal of Professional Development Learners and Learning.
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EDCOM 2. Student proficiency rates plunge from 30% in Grade 3 to 0.47% in Grade 12.
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Gerding, J. T. (2025). Teacher Burnout and the Impact on Special Education Students and Strategies to Cope and Manage Burnout. Spark.
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Wakat, H. P. (2026). Overcoming barriers: The struggles of teachers in handling learners with special needs. Cognizance Journal of Multidisciplinary Studies, 6(2), 58-66.