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4 changes: 2 additions & 2 deletions gradle.properties
Original file line number Diff line number Diff line change
Expand Up @@ -4,9 +4,9 @@ org.gradle.jvmargs=-Xmx1G
# check these on https://modmuss50.me/fabric.html
minecraft_version=1.21.1
yarn_mappings=1.21.1+build.3
loader_version=0.17.2
loader_version=0.16.14
# Mod Properties
mod_version=1.1-SNAPSHOT
mod_version=1.2-SNAPSHOT
maven_group=art.gatoartstudio
archives_base_name=MoneyScreen
# Dependencies
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
import com.mojang.brigadier.Command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import com.mojang.brigadier.context.CommandContext;
import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
import net.minecraft.server.command.CommandManager;
import net.minecraft.server.command.ServerCommandSource;
Expand All @@ -16,28 +17,33 @@ public static void register(CommandDispatcher<ServerCommandSource> dispatcher) {
.requires(serverCommandSource -> serverCommandSource.hasPermissionLevel(2))
.then(CommandManager.argument("money", IntegerArgumentType.integer())
.then(CommandManager.argument("players", IntegerArgumentType.integer())
.executes(context -> {
int money = IntegerArgumentType.getInteger(context, "money");
int players = IntegerArgumentType.getInteger(context, "players");

// Here you would implement the logic to show the money screen to players
context.getSource().sendFeedback(() -> Text.literal("MoneyScreen command executed, datos recibidos: money=" + money + ", players=" + players), false);

MoneyUpdatePayload moneyUpdatePayload = new MoneyUpdatePayload(money, players);
context.getSource().getServer().getPlayerManager().getPlayerList()
.forEach(player -> {
ServerPlayNetworking.send(player, moneyUpdatePayload);
Moneyscreen.LOGGER.info("Sent MoneyUpdatePayload to player {}: money={}, players={}", player.getName().getString(), money, players);
});

return Command.SINGLE_SUCCESS;
})
.executes(ShowViewCommand::execute)
)
.executes(ShowViewCommand::executeHelp)
)
.executes(context -> {
context.getSource().sendFeedback(() -> Text.literal("Please user: /moneyscreen money players, example: /moneyscreen 120 520"), false);
return Command.SINGLE_SUCCESS;
})
.executes(ShowViewCommand::executeHelp)
);
}

public static int execute(CommandContext<ServerCommandSource> context) {
int money = IntegerArgumentType.getInteger(context, "money");
int players = IntegerArgumentType.getInteger(context, "players");

// Here you would implement the logic to show the money screen to players
context.getSource().sendFeedback(() -> Text.literal("MoneyScreen command executed, datos recibidos: money=" + money + ", players=" + players), false);

MoneyUpdatePayload moneyUpdatePayload = new MoneyUpdatePayload(money, players);
context.getSource().getServer().getPlayerManager().getPlayerList()
.forEach(player -> {
ServerPlayNetworking.send(player, moneyUpdatePayload);
Moneyscreen.LOGGER.info("Sent MoneyUpdatePayload to player {}: money={}, players={}", player.getName().getString(), money, players);
});

return Command.SINGLE_SUCCESS;
}

public static int executeHelp(CommandContext<ServerCommandSource> context) {
context.getSource().sendFeedback(() -> Text.literal("Please user: /moneyscreen money players, example: /moneyscreen 120 520"), false);
return Command.SINGLE_SUCCESS;
}
}
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