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Port PKAs and Crushers for Lavaland (WIP)#744

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Dunrab wants to merge 14 commits into
Floof-Station:masterfrom
Dunrab:lavaland-fuckery
Open

Port PKAs and Crushers for Lavaland (WIP)#744
Dunrab wants to merge 14 commits into
Floof-Station:masterfrom
Dunrab:lavaland-fuckery

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@Dunrab

@Dunrab Dunrab commented Jun 26, 2026

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About the PR

Additional pkas and crusher varitants to be used by salvage.

todo:

  • add a link to the goob pr for pkas
  • add a link to the ADT pr that added the crusher variants
  • add them to research so they can be researched
  • maybe add to them to the vendor but make them more expensive than a standard PKA since these have more utility.
  • probably will just remove a bunch of these un-used states, since we are using delta-vs upgrade system instead of the goob one

Why / Balance

Cool weapons.

Technical details

This hurt my head but here we are. WIP, going to let tests run then write up actual details.

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Requirements

  • I have tested all added content and changes.
  • I have added media to this PR or it does not require an ingame showcase.

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Breaking changes

Changelog

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  • add: New PKA and Crusher variants.

@github-actions

github-actions Bot commented Jun 26, 2026

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RSI Diff Bot; head commit 019e7a0 merging into 3a08cff
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_Lavaland/Objects/Weapons/Guns/Basic/kinetic_repeater.rsi

State Old New Status
bayonet Removed

Resources/Textures/_Lavaland/Objects/Specific/loot.rsi

State Old New Status
crystal Added
cursed_heart Added

Resources/Textures/_Lavaland/Objects/Weapons/Crushers/crusher_halberd-inhands.rsi

State Old New Status
inhand-left Added
inhand-right Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/_Lavaland/Objects/Weapons/Crushers/crusher_halberd.rsi

State Old New Status
equipped-BACKPACK Added
equipped-SUITSTORAGE Added
flashlight Added
icon-lit Added
icon-uncharged Added
icon Added
upgrade-handle-lightweight Added
upgrade-handle-range Added
upgrade-handle-weights Added
upgrade-ice-frost Added
upgrade-lava-aspect Added
upgrade-marker Added
upgrade-rude-buster Added
upgrade-sharpness Added

Resources/Textures/_Lavaland/Objects/Weapons/Crushers/crusher_hammer-inhands.rsi

State Old New Status
inhand-left Added
inhand-right Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/_Lavaland/Objects/Weapons/Crushers/crusher_hammer.rsi

State Old New Status
equipped-BACKPACK Added
equipped-SUITSTORAGE Added
flashlight Added
icon-lit Added
icon-uncharged Added
icon Added
upgrade-handle-lightweight Added
upgrade-handle-range Added
upgrade-handle-weights Added
upgrade-ice-frost Added
upgrade-lava-aspect Added
upgrade-marker Added
upgrade-rude-buster Added
upgrade-sharpness Added

Resources/Textures/_Lavaland/Objects/Weapons/Guns/Basic/kinetic_pistol.rsi

State Old New Status
animation-icon Added
equipped-BELT Added
equipped-SUITSTORAGE Added
icon Added
inhand-left Added
inhand-right Added
upgrade-space Added

Resources/Textures/_Lavaland/Objects/Weapons/Guns/Basic/kinetic_railgun.rsi

State Old New Status
animation-icon Added
bayonet Added
equipped-BELT Added
equipped-SUITSTORAGE Added
icon Added
inhand-left Added
inhand-right Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/_Lavaland/Objects/Weapons/Guns/Basic/kinetic_shotgun.rsi

State Old New Status
animation-icon Added
equipped-BELT Added
equipped-SUITSTORAGE Added
icon Added
inhand-left Added
inhand-right Added
upgrade-space Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/_Lavaland/Objects/Weapons/Secondary/kinetic_claws-inhands.rsi

State Old New Status
equipped-HAND Added
inhand-left Added
inhand-right Added
wielded-inhand-left Added
wielded-inhand-right Added

Resources/Textures/_Lavaland/Objects/Weapons/Secondary/kinetic_claws.rsi

State Old New Status
icon-lit Added
icon-uncharged Added
icon Added

Resources/Textures/_Lavaland/Objects/Weapons/Secondary/kinetic_machete-inhands.rsi

State Old New Status
inhand-left Added
inhand-right Added

Edit: diff updated after 019e7a0

@SyaoranFox

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As a heads up: be wary of the extra combat abilities that Goob has that are associated with these weapons. It was the primary reason I didn't port them over in the first run.

@Dunrab

Dunrab commented Jun 26, 2026

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As a heads up: be wary of the extra combat abilities that Goob has that are associated with these weapons. It was the primary reason I didn't port them over in the first run.

I plan to remove a lot of the extra combat abilities from these weapons, the crushers for an example are just other crusher variants with different damage types and utility, i'm not going to make them upgradeable. The PKAs are upgradable but we will want to tweak damage and possibly the amount of upgrade capacity

@Dunrab

Dunrab commented Jun 28, 2026

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putting needs discussion on this since we will need to talk about how the hell want to balance these

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