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Rendering Basics With Python and OpenGL

Workshop Notes

Download the models and python_code folders. We will be writing the shaders ourselves. I've included them here for other future workshops that may use them.

About Rendering

Rendering is the process of drawing images to the screen in computer graphics. It's used to display everything on the screen.
In this workshop, we'll be focusing on how rendering a 3D model to the screen. We will be writing a very basic real-time rendering
engine which takes in a single 3D model and lights it with a simple algorithm called Phong shading.

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Basic rendering workshop to take students from a 3D model to an image on the screen using Python and OpenGL

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