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title AIDK โ€” Autonomous Industrial Decision Kernel
emoji ๐Ÿš€
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sdk docker
app_file app.py
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๐Ÿญ AIDK โ€” Autonomous Industrial Decision Kernel

A system where agents cannot exploit rewards and must learn real coordination under constraints.

A verifiable multi-agent reinforcement learning environment for real-world warehouse coordination.

Designed to test real decision-making, not memorization.


๐Ÿ“ฆ Hugging Face Space URL

๐Ÿ‘‰ HuggingFace Space:
https://huggingface.co/spaces/bdurgaprasadreddy/Navigation_env


๐Ÿš€ Live Demo (Run Environment)

๐Ÿ‘‰ Run Live Environment:
https://bdurgaprasadreddy-navigation-env.hf.space


๐Ÿ“˜ Blog (Detailed Explanation)

๐Ÿ‘‰ Hugging Face Blog:
https://huggingface.co/spaces/bdurgaprasadreddy/AIDK-Blog


๐Ÿง  Colab Notebook link

๐Ÿ‘‰ Colab (Run yourself):
https://colab.research.google.com/drive/1vlCSJAViWl9ZVAwPJb-AcgBZ4nSTTphA?usp=sharing


๐Ÿ“ฆ Code repository link

๐Ÿ‘‰ Github Repo URL: https://github.com/Durgaprasad-Developer/AIDK


๐ŸŽฏ Problem

Modern warehouse systems require agents to operate under:

  • Limited energy
  • Shared space (collision risk)
  • Delayed rewards (pickup โ†’ delivery)
  • Multi-agent interference

Most RL environments simplify these constraints, producing agents that fail in real-world scenarios.

Goal:

Build an environment where agents must learn
efficient, coordinated, and non-exploitable behavior


๐Ÿ—๏ธ What We Built

AIDK is a multi-agent RL environment built on OpenEnv that simulates:

  • Warehouse logistics
  • Resource constraints
  • Multi-agent coordination
  • Non-exploitable reward systems

Key Features

  • 2-agent coordination in shared space
  • Stochastic environment (randomized layouts)
  • Energy-constrained planning
  • Anti-reward-hacking design

Long-Horizon Decision Making

Agents must solve delayed-reward tasks:

  • Navigate to pickup location
  • Carry item under energy constraints
  • Avoid collisions and invalid moves
  • Deliver to goal efficiently

Reward is only maximized when the full sequence (pickup โ†’ delivery) is completed efficiently.

This makes AIDK a long-horizon coordination problem, not a single-step optimization task.


๐ŸŒ Environment Overview

Agents

  • 2 agents operate simultaneously
  • Shared environment โ†’ interaction & coordination required

Tasks

  • Navigate โ†’ Pickup โ†’ Deliver

Constraints

  • Energy budget per episode
  • Step limit (150 steps)
  • Collision penalties
  • Invalid movement penalties

๐ŸŽฎ API (OpenEnv Compliant)

from env.openenv_wrapper import AIDKEnv

env = AIDKEnv()

obs = env.reset(seed=1)

done = False
total_reward = 0

while not done:
    actions = [0, 1]
    result = env.step(actions)

    total_reward += result["reward"]
    done = result["done"]

print("Episode Reward:", total_reward)

๐ŸŽฏ Reward Design (Non-Exploitable)

The reward system is engineered to prevent cheating:

  • Step penalty โ†’ discourages wandering
  • Collision penalty โ†’ enforces safety
  • Delivery reward โ†’ incentivizes completion
  • Anti-oscillation penalty โ†’ prevents looping

Only efficient task completion yields high reward. Reward is sparse and delayed, requiring multi-step planning. This forces agents to learn multi-step planning instead of greedy optimization.


๐Ÿ“ˆ Learning Proof (REAL DATA)

Baseline vs Trained

Agent Avg Reward Deliveries
Random -435.19 0.16
Trained (Q-learning) -292.90 2.60

๐Ÿ“Š Reward Curve (Learning Progress)

Reward Curve

  • Grey โ†’ raw reward (stochastic environment)
  • Orange โ†’ smoothed reward (moving average)
  • Trend โ†’ clear upward progression

The agent transitions from inefficient exploration to coordinated task execution, demonstrating learned decision-making under stochastic constraints.


๐Ÿ“‰ Loss Curve (TD Error Convergence)

Loss Curve

  • Grey โ†’ raw temporal difference error
  • Orange โ†’ smoothed loss curve
  • Trend โ†’ consistent decrease toward zero

This confirms Q-value stabilization and convergence of the learning process.

๐Ÿงช Real Output

RANDOM   โ†’ Reward: -435.19 | Deliveries: 0.16
TRAINED  โ†’ Reward: -292.90 | Deliveries: 2.60

๐Ÿ›ก๏ธ Reward Robustness (Anti-Hacking Proof)

Policy Reward Deliveries
Random -441.13 0.10
Idle -1171.17 0.00
Oscillation -274.00 0.00
Trained Policy -292.90 2.60

Insight:

  • Empirical tests show that degenerate strategies (idle, oscillation, random) fail to achieve meaningful reward, indicating strong resistance to reward exploitation.
  • Only meaningful behavior is rewarded

๐Ÿง  Learning Algorithm

We use Tabular Q-Learning to learn optimal decision policies.

Q(s, a) โ† Q(s, a) + ฮฑ [ r + ฮณ max Q(s', a') โˆ’ Q(s, a) ]

Why Q-Learning?

  • Fully interpretable: No black-box behavior
  • Verifiable learning: Every state-action value is auditable
  • Efficient: Proven performance in discrete worlds

In AIDK

  • ~968k learned state-action entries
  • Curriculum: Easy โ†’ Medium โ†’ Hard progress
  • Shared policy across agents

๐Ÿ”„ Training Pipeline

  • Environment-driven learning (not static data)
  • Epsilon-greedy exploration
  • Real reward feedback
  • Logged via training_rewards.npy

๐Ÿค– TRL / LLM Compatibility

We demonstrate the absolute feedback loop:

LLM โ†’ Action โ†’ Environment โ†’ Reward

text = tokenizer.decode(output[0])
action_id = sum(ord(c) for c in text) % 7

๐Ÿ‘‰ Enables integration with:

  • PPO / DPO
  • GRPO
  • RLHF pipelines

๐ŸŒ Generalization

Environment randomizes:

  • Obstacles
  • Pickup locations
  • Delivery targets

Agent cannot memorize โ€” it must learn real strategies.


โš ๏ธ Failure Modes

Agents fail when:

  • Energy runs out
  • Collisions increase
  • Inefficient paths chosen

Reward system penalizes these behaviors, guiding policy stabilization.


๐Ÿญ Real-World Applications

  • Warehouse robotics
  • Multi-agent logistics
  • Autonomous coordination systems

๐Ÿ† Why AIDK Stands Out

  • Multi-agent coordination (non-trivial interaction)
  • Non-exploitable reward system (validated robustness)
  • Real learning proof (not simulated or faked)
  • TRL-compatible (future-ready for LLM agents)
  • Generalization via stochastic design (absolute training)

This is not a toy grid environment โ€” it is a verifiable decision system.


๐Ÿ“ฆ Tech Stack

  • OpenEnv (Latest Compliance)
  • Python (RL Logic)
  • Q-learning (Core Reasoner)
  • Hugging Face Spaces (Production)
  • Transformers (TRL Compatibility Proof)

โš™๏ธ Setup & Run Locally

git clone https://github.com/Durgaprasad-Developer/AIDK.git
cd AIDK

python3 -m venv venv
source venv/bin/activate

pip install -r requirements.txt

โ–ถ๏ธ Run Server

uvicorn server.app:app --reload

๐Ÿงช Test API

# 1. Health Check
curl http://localhost:8000/health

# 2. Reset Environment
curl -X POST http://localhost:8000/reset \
-H "Content-Type: application/json" \
-d '{}'

# 3. Get Current State (Observation)
curl -s http://localhost:8000/state

# 4. Execute Step
curl -X POST http://localhost:8000/step \
-H "Content-Type: application/json" \
-d '{"actions":[0,1]}'

๐Ÿค– Run Trained Policy

ENV_URL=http://localhost:8000 python inference.py

Runs trained Q-policy and prints step-by-step rewards.


โœ… Validation

  • API returns valid observations and rewards
  • Invalid inputs return structured 400 errors
  • Stochastic transitions verified across runs
  • Reward trends improve over training
  • TD error converges over time

๐Ÿง  Final Insight

AIDK is not just an environment โ€” it is a decision verification system where intelligent behavior is the only path to reward.

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Autonomous Industrial Decision Kernel (AIDK): a multi-agent RL warehouse environment with OpenEnv compliance, API serving, and real policy-driven inference.

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