- Game Mechanics Scoring: adding scoring definitions to allow administrators to assign points to module actions. In this example, we have two custom scoring actions: InvitationSent (sending an invitation) and InvitationUsed (the recipient registered as a result of the user's invitation)
- Activity Stream: Actions of inviting a user is logged in the Journal or Activity stream to show a history record of the user's activity.
- Notifications and notification actions: A user receives a social notification when a recipient he invited registers using the registration code from the invitation email. A Friend Request action is attached to that notification that allows the user to request his invite recipient to be his friend
DotNetNuclear/evoqsocialinvite
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