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- Update ModifyNodeDialog to return selectedNodeType in onSuccess callback - Update DiscourseNodeUtil to use the returned nodeType when updating shape props - Update uiOverrides.tsx to use the selected node type from dialog - Update renderNodeTagPopup.tsx to handle new nodeType parameter This ensures that when a user changes the node type mid-creation (e.g., from Claim to Hypothesis), the resulting canvas node is created with the correct type instead of retaining the initial type. Co-authored-by: doantranghp2000 <doantranghp2000@gmail.com>
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Update Canvas node creation to correctly reflect the selected node type when changed mid-creation.
Previously, if a user changed the node type in the
ModifyNodeDialogduring creation (e.g., from Claim to Hypothesis), the Canvas shape's underlying type would not update, leading to a mismatch between the UI and the internal data. This change ensures the selected node type is propagated and used to create the correct Canvas shape.Linear Issue: ENG-1315