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@4real 4real commented Dec 23, 2022

Listener and client and default to true (whereas it's intended to default to false) due to testing. Testing however is proving difficult because it uses fewer recycled objects which many tests trigger on. Don't have time to deal with that right now so I won't merge it yet.

…istener and client and defaults to true (whereas it's intended to default to false) due to testing. Testing however is proving difficult because it uses fewer recycled objects which many tests trigger on.
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4real commented Jan 19, 2023

I think tests somehow need to be tweaked to not expect UDP messages in some rare cases; at least, that would explain the timeouts.

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