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feat: Add additional scale inputs (Y and Z axes) for Condition effects#6

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arran4 wants to merge 1 commit intoDMJC:masterfrom
arran4:condition-effects-more-axes-8734724256287444872
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feat: Add additional scale inputs (Y and Z axes) for Condition effects#6
arran4 wants to merge 1 commit intoDMJC:masterfrom
arran4:condition-effects-more-axes-8734724256287444872

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@arran4 arran4 commented Mar 16, 2026

Implemented additional scales for Y and Z axes in the Condition effects setup. Modified the main.cpp UI code to add sliders for Axis Y (column 2) and Axis Z (column 3). Also modified ffb.cpp to populate all three axes for SDL_HapticEffect.condition array elements from the values in effect_data. Also added .gitignore to ignore the ffdstudio binary.

PR created automatically by Jules for task 8734724256287444872 started by @arran4

  • Update main.cpp UI to show right_sat, left_sat, right_coeff, left_coeff, deadband, and center sliders for Axis Y (_1) and Axis Z (_2).
  • Update ffb.cpp to populate SDL_HapticEffect.condition parameters for all 3 axes from the UI values instead of just the X axis.
  • Added .gitignore for the ffdstudio compiled binary.

Fixes #2

- Update main.cpp UI to show right_sat, left_sat, right_coeff, left_coeff, deadband, and center sliders for Axis Y (_1) and Axis Z (_2).
- Update ffb.cpp to populate SDL_HapticEffect.condition parameters for all 3 axes from the UI values instead of just the X axis.
- Added .gitignore for the ffdstudio compiled binary.

Fixes #2
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Condition Effects Need more AXIS Scales

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