Conversation
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Thanks! I like this a lot. I've got a few ideas on how I'd like to see this work:
I'll be releasing a big update in a few days, at which point this PR will not merge. If you want to wait for the update to be released, then look into the things I mentioned above, I'd be very happy to merge. |
Sony only ever released 8MB cards (internet citation, I don't know if it is really true) which was the spec to the studios. Anything greater than that may have faked magic gate, and a number of games do not support addressing more than this (silently failing, corrupting data, etc.).
The answer is obviously yes, however without knowing which games to deny this capability to, it feels a bit dangerous. I've only played a couple hours of Dark Cloud and I already backed my VMC up, I can't imagine what someone playing Burnout would do after a couple days. I don't know the right mix here, because a single game in the group could have the bug, and it would corrupt the saves of the other games.
Gross.
Yes, this can be included.
Should just be a couple hours of labour, if you remember can you ping me once the merge lands and I'll kick this off again. |
It currently works that way on that way on sync-on-luma's XEB+ neutrino Launcher Plugin, and the latest pre-releases of OPL that support the group memory card feature. Some of the groups are simply too big to fit on a 8 MB memory card. |
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From It's only two groups that actually need bigger cards so very easy to implement. I thought it would be more tbh. Like I said, his is currently how it works on other projects. |
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@CosmicScale is it safe to start hacking on this again. |
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Yep, all good to proceed! |
Beyond thankful to sync-on-luma and the contributors to that Wiki VMC grouping page.
Tested with Dark Cloud (admittedly not grouped) - works great. If updates are made in the future it shouldn't destroy existing card groupings. I don't know if there's a better place to glue this into PSBBN like the POPS stuff is.
Please feel free to make adjustments, the style here is new. If we're OK with it, I'd like to add forcing the resolution and similar.