Random Item Challenge is a Fabric Minecraft mini-game mod where every player receives a random item at a fixed interval. Use whatever you get to survive, fight, and outplay everyone else. When only one player (or one team) remains alive, they win.
The mod is fully configurable and supports free-for-all and team-based gameplay.
- Every 15 seconds (default), each player receives a random item
- Items are selected from a configurable list
- The drop delay can be changed via config or commands
- The game continues until all but one player is dead
- The last surviving player wins
You can experiment with different delays, team modes, and settings to tune difficulty or chaos.
/go
Starts the game
/halt
Stops the game immediately
/ricsettings delay <seconds>
Sets the time between item drops
/ricsettings testmode <enabled|disabled>
Enables test mode for experimentation
/ricsettings resumemode <enabled|disabled>
Allows the game to resume after interruptions
/ricsettings teammode <enabled|disabled>
Enables team-based gameplay
/ricsettings numberperteam <number>
Sets the number of players per team
/go teams
Starts the game in team mode
/go teams choose
Allows players to manually choose teams
- Item pools are configurable
- Drop delay can be configured and changed live with commands
- Works in both singleplayer and multiplayer
- Supports free-for-all and team modes
- Java 21 or newer
- Git
- Gradle (or the Gradle wrapper)
Clone the repository:
git clone https://github.com/coolbou0427/random-item-challenge.git
cd random-item-challenge
Build the mod:
./gradlew build
On Windows:
gradlew build
The compiled mod jar will be located in:
build/libs/
Place the jar into your Minecraft mods folder. Fabric Loader is required.