-
Notifications
You must be signed in to change notification settings - Fork 98
Add Marvel Rivals, Sea of Thieves, and Rain World #286
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
Might've went a bit overboard with Marvel Rivals but they have several executables for some reason
|
Up to a maintainer as they would know better than I do, but I notice that the "GameThread" process for Marvel Rivals doesn't seem to be set correctly (nice level is 16 while the game itself is -5) I did try adding it to the Game type and even removing the BG_CPUIO entries doesn't solve it seemingly |
|
So you already tried adding the process "GameThread" to this ruleset? and it does not have any effect? |
|
Ah, I checked again and it seems the crash report handler will also name itself as GameThread, so I got confused. Sorry! Notably Marvel_Win64_Shipping will also sometimes not be named GameThread within KDEs System Monitor for whatever reason, despite it still being named that within btop |
can you paste(for example to https://paste.cachyos.org/) the output of proc dump? ananicy-cpp dump proc |
I am 99% sure this was just me being dumb but here you go |
|
Yep, only the crash report client is set with a nice value of 16, all the others -5 |
|
it's correctly set |
Yeah, I was trying to say here that both processes (game and crash handler) name themselves 'GameThread', when I originally thought it was only the game naming itself that So I thought the crash handler was the game, and saw its niceness was 16, hence the confusion There wasn't an issue and it was just me being stupid originally, so this PR should be fine to merge |
Might've went a bit overboard with Marvel Rivals but they have several executables for some reason