This repository was archived by the owner on Mar 14, 2018. It is now read-only.
forked from mikesingleton/TempleCraft
-
Notifications
You must be signed in to change notification settings - Fork 3
Set up a temple
Xarinor edited this page May 6, 2012
·
6 revisions
###Navigation###
-
How to install TempleCraft
-
Plugin configuration
-
Dependencies & Supported Plugins
-
Commands & Permissions
-
How to set up a temple
-
Tools for temples (Signs and Blocks)
-
How to export or import a temple
-
How to upload a temple
##Setting up your Temple##
This short guide gives you all the advice you'll need to set up and use your first temple with TempleCraft
###Creation
- To start off, after starting your configurated server up, you should first type
/tct new [templename] (chunkgenerator)[templename] is the name of the temple you want to create an (chunkgenerator) is blank for the default, or the name of one of the chunkgenerators placed in "plugins/TempleCraft/ChunkGenerators".
Another way to create a temple is over the command/tct worldtotemple. This creates a new temple that is a copy of the world you are in at that moment. (This can be laggy) - When everything went well a new world should have been createt and you should have been teleportet to there.
-> To edit an already existing temple use/tct edit [templename]
3. Now that you're in edit-mode for the just created or loaded temple you can begin setting up.
To see what you can do in edit-mode and what has to be done, you will have to read trough the [Tools for Temples](https://github.com/Bootscreen/Bukkit-TempleCraft/wiki/Tools-for-temples).
4. When you think you are done type `/tct save`. This is very important! -If you forget about that all your changes will be lost! If you have added all needed Signs & Blocks, the chat-output will appear in green. If not, go back to Point 3 above.
5. Type `/tct leave` to leave the temple
6. You can also create your temple off of an existing Map/World by just dragging the world folder into "plugins/TempleCraft/SavedTemples/" and editing it ingame with `/tct edit [templename]`, where [templename] is the name of the world folder.
-> [You can also import or export temples!](https://github.com/Bootscreen/Bukkit-TempleCraft/wiki/Export-&-Import)
Your Temple is now setup!
To anticipate in it you have the following Options:
###Open a game ####Per Command
- Type
/tct newgame [templename] (gamemode)for opening a new game. [templename] is the name of the temple you want to create and (gamemode) is blank for the Adventure, or the gametype you wish to play.
- Type
/tct join [gamename]to anticipate in the active game. [gamename] is the name of the game and can be abbreviated (e.g. to join "templeadv1", you can type/tc join temp)
####Per Sign
- Create a Temple Sign or put one underground to create an enterance for everyone that has the permissions to join a temple.
- Just click it or step over it to see if you have done everything right. If yes a new game starts.
You can check existing temples with /tct tlist
To check available games type /tct glist