Releases: AssetFetch/blender
0.4.0
What's Changed
Compatibility fixes:
- fix: Handle name change from Sequence to Strip in Blender 4.4 by @StandingPadAnimations in #38
- Update for Blender 4.5 by @struffel in #39
Technical changes:
New Contributors
- @StandingPadAnimations made their first contribution in #38
Full Changelog: 0.3.0...0.4.0
Assetfetch for Blender
Installation
Follow the instructions outlined here.
What's Changed
This new pre-release introduces the following changes:
- Added HDRI support
- Changed to using AssetFetch specification version 0.4 (until 1.0 there will only be one version supported at a time)
- The addon now uses the new "extension" platform which lays the groundwork for its inclusion in remote repositories in the future
Known issues
- The addon's handling of third-party python dependencies clashes with the new extension system, leading to a lot or warnings. This will be worked on in a future version

Full Changelog: 0.2.0...0.3.0
0.2.0
AssetFetch for Blender v0.2.0
This new pre-release introduces numerous new features, including:
- More stable handling of large file downloads
- More information shown in the UI
- A provider bookmarking system (with built-in ambient)
- An adjustable download directory
- Better support for asset unlocking (if used by provider)
Installation
Check out the Installation section on the main page.
What's Changed
- Mark AF operators as internal by @struffel in #17
- More detailed import preview and progress display by @struffel in #19
- Introduce YAPF by @struffel in #20
- Asset unlocking fixes by @struffel in #21
- Import progress overview improvements by @struffel in #22
- Add additional checks against local path exploit by @struffel in #23
- Early stop for
all_headers_setby @a-python-script in #25 - Add bookmarks by @struffel in #26
- Refactor and Document by @struffel in #27
- Live Preferences & Dynamic Download Directory by @struffel in #28
New Contributors
- @a-python-script made their first contribution in #25
Full Changelog: 0.1.0...0.2.0
Technical Preview Release 0.1.0
This is the first so-called "Technical Preview" of the AssetFetch addon for Blender.
It supports basic loose material and USD imports but still lacks a lot of polish and is almost certainly full of bugs that will be tackled one-by-one with the following pre-releases.
Installation
Download af_blender_0_1_0.zip from this page, go into Blender and select Edit -> Preferences -> Addons. Then click on the Install button and simply navigate to the ZIP file (no need to unpack it). The AssetFetch panel will be added in the right-side menu in the 3D-window.
