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Configs

MistressNebula edited this page Dec 9, 2024 · 8 revisions

This mod offers a few customization options in regards to balancing, efficiency and utility. These settings are broken up in 3 pages: Extractors Settings, Client Settings and Compatibility. A fourth page called Calamity Settings appears only if the Calamity Mod is also loaded.

Extraction Settings

This config page is split into 8 sections: one for general settings and then one for every tier.
Many of these settings are measured in frames. Those that are can be any number between 1 and 86400. Terraria runs at 60 FPS, which means that this maximum value is exactly 24 minutes.

General Settings

Follow Day Rate
This setting allows extractors to accelerate their work when the day speed increases, like when sleeping on a bed.
Defaults to REDUCED.
YES - Extractors will accelerate with the day speed, extracting more than once per frame if necessary.
REDUCED - Extractors will accelerate with the day speed, but it will never extract more than once per frame. They will still generate "Extraction Amount" items every time. See below.
NO - Extractors will not accelerate with the day speed.

Show Transfer Animation
If this setting is active, every time an Extractor generates an item, the game will show that item going inside the output chest, just like the Quick Stack animation would.
It is on by default.

Biome Scan Rate
This settings defines how often Extractors check what biome they're in. The default value is 3600, which corresponds to 60 seconds.

Tier specific Settings

Extraction Rate
How often Extractors of this tier will try to generate something.

Extraction Chance
Every time Extractors of this tier try to generate something, they will have this percentage chance of actually generating anything.
Due to it being a probability value, this setting has a maximum value of 100.

Extraction Amount
Every time Extractors of this tier try to generate something, they will do so this amount of times. This setting cannot be 0 or below, but has no upper limit. Careful, though: increasing it too much might impact performance.

A version of these two settings exist for every tier. See the Machines page if you are interested in seeing every tier's exact default values.
Although none of the following rules are enforced by the mod, it is still recommended to keep the progression system intact: As the tier increases, the Extraction Chance should always either increase or stay the same, and, similarly, the Extraction Rate should always either decrease or stay the same.

Client Settings

These settings are Client-side, which means they only affect the singular player that edits them.
They are boolean values, which means they act as switches: they can only be on or off.

UI Settings

Print Hidden Pools
A feature of the Extractor UI is that it can be dragged around the screen. If this setting is enabled, it will also remember where it was when it was last closed and reappear in the same place the next time you open it. It will be reset to it original position otherwise. It is off by default.

Print Hidden Pools
If this is enabled, an Extractor's GUI will also list invisible pools like those containing only hardmode drops and such. These pools are not localized, as this setting exists only for debug purposes.
It is off by default.

Compatibility

Magic Storage

This mod offers native compatibility with Magic Storage: Biome Extractors are able to store the items they generate inside of Magic Storage systems if they have an active Storage Configuration Interface adjacent to them. These settings dictate how the mod behaves when connected to Magic Storage.

Connect to Magic Storage
This settings allows you to completely deactivate the Magic Storage compatibility if you so choose. It is on by default.

Maximum amount in Storage
Biome Extractors connected to a Magic Storage system will stop generating a specific item if its amount in storage is equal to or greater than this value. This way the system doesn't fill up with junk!
Defaults to 9999, but it can be set to any positive value.

Maximum stacks in Storage
Biome Extractors connected to a Magic Storage system will stop generating any specific item if the number of stacks occupied by it is equal to or greater than this value. This setting serves as a secondary rule for items with low stack limit, tools, weapons and equipment.
Defaults to 5, but it can be set to any positive value.

Calamity Settings

This page only exists if the Calamity Mod is installed and enabled alongside this mod. It is structured exactly like the Extraction Settings page, minus its first section.

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