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Pull requests: 117HD/RLHD
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Remove grunge from overworld complex tiles when ground blending is disabled
#904
opened Dec 27, 2025 by
Jin-Jiyunsun
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Garbage Reduction, Dynamic/Temp Draw Optimizations, Int2Int Collection
#882
opened Dec 19, 2025 by
RuffledPlume
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Remove ripples and shadows on a bunch of objects floating in the water
#800
opened Nov 20, 2025 by
Jin-Jiyunsun
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Add GLFrameBuffer & GLTexture to reduce boilerplate
#716
opened Sep 17, 2025 by
RuffledPlume
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