Skip to content

Resource/Shader-pack folder access? #2

Description

@Excederus

I was wondering if it is possible to access the resourcepack and/or shaderpack folders with this?
Personally my goal is to inject block/item IDs into a shaders block/item.properties files to "dynamically" add mod support without having to ship a customized shader, which might not be allowed by the authors.

If currently not possible maybe this can be added?
Would probably also be helpful if the mod was able to unzip archives for this.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions