Hey! Quick thing I noticed.
When I set my game to 720p and use "Display size" option to scale it up to fit my 1080p screen, the image fills the screen exactly at display size 1.22.
But scaling 720p to 1080p should require a 1.5x increase (since 1920 ÷ 1280 = 1.5). So it seems like the display size value in the UI doesn’t directly reflect the actual scale being applied.
Would be nice to clarify how the display size value works — maybe a tooltip or a more intuitive scale? Right now it’s a bit confusing.
Thanks!
Hey! Quick thing I noticed.
When I set my game to 720p and use "Display size" option to scale it up to fit my 1080p screen, the image fills the screen exactly at display size 1.22.
But scaling 720p to 1080p should require a 1.5x increase (since 1920 ÷ 1280 = 1.5). So it seems like the display size value in the UI doesn’t directly reflect the actual scale being applied.
Would be nice to clarify how the display size value works — maybe a tooltip or a more intuitive scale? Right now it’s a bit confusing.
Thanks!