-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy path3d.h
More file actions
48 lines (34 loc) · 977 Bytes
/
3d.h
File metadata and controls
48 lines (34 loc) · 977 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
#ifndef __3D_H
#define __3D_H
#include "vec.h"
#include "fxmath.h"
// epsilon
inline vec2f proj(vec3f &f, float fov, float xres, float yres) {
vec2f p;
// does mirror if z < 0!
float t = (fov / (f.z + ee));
p.x = (f.x * t) + (xres/2);
p.y = (f.y * t) + (yres/2);
return p;
}
inline vec2f proj(vec4f &f, float fov, float xres, float yres) {
vec2f p;
// does mirror if z < 0!
float t = (fov / (f.z + ee));
p.x = (f.x * t) + (xres/2);
p.y = (f.y * t) + (yres/2);
return p;
}
inline void proj(vec2f& of, vec3f &f, float fov, float xres, float yres) {
// does mirror if z < 0!
float t = (fov / (f.z + ee));
of.x = (f.x * t) + (xres/2);
of.y = (f.y * t) + (yres/2);
}
inline void proj(vec2f& of, vec4f &f, float fov, float xres, float yres) {
// does mirror if z < 0!
float t = (fov / (f.z + ee));
of.x = (f.x * t) + (xres/2);
of.y = (f.y * t) + (yres/2);
}
#endif