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  • Features: CameraSystem EffectSystem LightSystem PhysicsDebug PhysicsJoint PhysicsScenegraph Physics Render Scenegraph Stats Editor Mouse hoover/click (physics + simple shape), use libgdx as much as possible. CRUD entity tests, to test all valid possible state changes of an entity. Test of each feature separately, to isolate possible issues. Test of most features together, to see that systems work together. Stability/Performance tests, to prepare it for the real world.

    Overdue by 10 year(s)
    Due by March 31, 2016
    2/5 issues closed