Map stopped using "hedge" algorithms several years ago: the much simpler divide-and-conquer ones have better-understood performance characteristics and seem to perform better in practice. I don't think IntMap has ever used anything like that. At the same time, performance claims can be updated accordingly.
Mapstopped using "hedge" algorithms several years ago: the much simpler divide-and-conquer ones have better-understood performance characteristics and seem to perform better in practice. I don't thinkIntMaphas ever used anything like that. At the same time, performance claims can be updated accordingly.