Right now much of the focus of this project has been to support keyholders and the locks of their wearers, but ultimately I would also love better coverage for user locks in the future.
One immediate advantage would allow users to enter their auth token in a config file or something, where local games / mods (e.g., Skyrim) could callback to Chaster and increase the wearer's time if they die in game or fail to complete tasks within a certain time limit.
Further out, I would like for bots to access a user's auth token to "mess" with whatever lock they are in. For example, user's in a discord server could target another user who has provided their auth token, and the API would increase the targeted user's max lock date for whatever lock they are currently in.
Right now much of the focus of this project has been to support keyholders and the locks of their wearers, but ultimately I would also love better coverage for user locks in the future.
One immediate advantage would allow users to enter their auth token in a config file or something, where local games / mods (e.g., Skyrim) could callback to Chaster and increase the wearer's time if they die in game or fail to complete tasks within a certain time limit.
Further out, I would like for bots to access a user's auth token to "mess" with whatever lock they are in. For example, user's in a discord server could target another user who has provided their auth token, and the API would increase the targeted user's max lock date for whatever lock they are currently in.