diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index 73961e0b32..a83aa6f736 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -217,7 +217,7 @@ void IGameController::DoTeamBalance() // event int IGameController::OnCharacterDeath(CCharacter *pVictim, CPlayer *pKiller, int Weapon) { - // do scoreing + // do scoring if(!pKiller || Weapon == WEAPON_GAME) return 0; if(pKiller == pVictim->GetPlayer())