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.gitignore
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101 lines (84 loc) · 1.83 KB
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# Build outputs
bin/
obj/
out/
publish/
%TEMP%/
# IDE
.vs/
.vscode/
*.suo
*.user
*.userosscache
*.sln.docstates
.claude/
# Build artifacts
build/
# Accidental files
nul
# NuGet
packages/
*.nupkg
*.nuget.props
*.nuget.targets
# Test results
TestResults/
*.trx
*.runsettings
# Coverage
coverage/
*.coverage
*.coveragexml
*.cobertura.xml
# Logs
*.log
# Output directories
test_output/
output/
TestOutput/
# Python remnants (if any)
.venv/
__pycache__/
*.pyc
# Sample data (copyrighted game files)
Sample/
# Copyrighted test data (game files — not distributable)
# Synthetic test fixtures (tests/TestData/Archives/Pkr/) are fine to commit
tests/TestData/Psx/
tests/TestData/Rle/
tests/TestData/Archives/Wad/
# Golden files derived from copyrighted game content
# Synthetic golden files (GoldenFiles/Archives/Pkr/) are fine to commit
tests/NeversoftMultitool.Tests/GoldenFiles/Psx/
tests/NeversoftMultitool.Tests/GoldenFiles/Rle/
tests/NeversoftMultitool.Tests/GoldenFiles/Archives/Wad/
# Reference copies (not part of the project)
FalloutXbox360Utils/
neversoft_multitool/
# SonarQube
.sonarqube/
# Local .NET CLI/cache state
.dotnet-home/
.dotnet_cli/
# tools/ is opt-in: ignore everything by default, then explicitly allow curated items.
# Add new entries here as scripts/projects mature into something useful for the community.
tools/*
!tools/utilities/
!tools/qbkey_pipeline/
!tools/DdmAnalyzer/
!tools/PsxAnalyzer/
!tools/BlendModeDiag/
!tools/diagnostics/
tools/diagnostics/*
!tools/diagnostics/ps2_scene_trace.py
!tools/diagnostics/ps2_geom_trace.py
!tools/diagnostics/ps2_geom_gscontext.py
!tools/diagnostics/ps2_vram_sim.py
!tools/diagnostics/thaw_ps2_vif_walk.py
!tools/diagnostics/thaw_ps2_strip_decode.py
# Build/runtime noise inside curated tools/
tools/**/bin/
tools/**/obj/
tools/**/__pycache__/
tools/qbkey_pipeline/*.exe
tools/diagnostics/*.class