| Name | Type | Description | Notes |
|---|---|---|---|
| ResourceType | Pointer to string | [optional] | |
| Name | Pointer to string | [optional] | |
| PatternType | Pointer to string | [optional] |
func NewResourcePattern() *ResourcePattern
NewResourcePattern instantiates a new ResourcePattern object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewResourcePatternWithDefaults() *ResourcePattern
NewResourcePatternWithDefaults instantiates a new ResourcePattern object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ResourcePattern) GetResourceType() string
GetResourceType returns the ResourceType field if non-nil, zero value otherwise.
func (o *ResourcePattern) GetResourceTypeOk() (*string, bool)
GetResourceTypeOk returns a tuple with the ResourceType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourcePattern) SetResourceType(v string)
SetResourceType sets ResourceType field to given value.
func (o *ResourcePattern) HasResourceType() bool
HasResourceType returns a boolean if a field has been set.
func (o *ResourcePattern) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *ResourcePattern) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourcePattern) SetName(v string)
SetName sets Name field to given value.
func (o *ResourcePattern) HasName() bool
HasName returns a boolean if a field has been set.
func (o *ResourcePattern) GetPatternType() string
GetPatternType returns the PatternType field if non-nil, zero value otherwise.
func (o *ResourcePattern) GetPatternTypeOk() (*string, bool)
GetPatternTypeOk returns a tuple with the PatternType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourcePattern) SetPatternType(v string)
SetPatternType sets PatternType field to given value.
func (o *ResourcePattern) HasPatternType() bool
HasPatternType returns a boolean if a field has been set.