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ResourcePattern

Properties

Name Type Description Notes
ResourceType Pointer to string [optional]
Name Pointer to string [optional]
PatternType Pointer to string [optional]

Methods

NewResourcePattern

func NewResourcePattern() *ResourcePattern

NewResourcePattern instantiates a new ResourcePattern object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewResourcePatternWithDefaults

func NewResourcePatternWithDefaults() *ResourcePattern

NewResourcePatternWithDefaults instantiates a new ResourcePattern object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetResourceType

func (o *ResourcePattern) GetResourceType() string

GetResourceType returns the ResourceType field if non-nil, zero value otherwise.

GetResourceTypeOk

func (o *ResourcePattern) GetResourceTypeOk() (*string, bool)

GetResourceTypeOk returns a tuple with the ResourceType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetResourceType

func (o *ResourcePattern) SetResourceType(v string)

SetResourceType sets ResourceType field to given value.

HasResourceType

func (o *ResourcePattern) HasResourceType() bool

HasResourceType returns a boolean if a field has been set.

GetName

func (o *ResourcePattern) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *ResourcePattern) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *ResourcePattern) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *ResourcePattern) HasName() bool

HasName returns a boolean if a field has been set.

GetPatternType

func (o *ResourcePattern) GetPatternType() string

GetPatternType returns the PatternType field if non-nil, zero value otherwise.

GetPatternTypeOk

func (o *ResourcePattern) GetPatternTypeOk() (*string, bool)

GetPatternTypeOk returns a tuple with the PatternType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPatternType

func (o *ResourcePattern) SetPatternType(v string)

SetPatternType sets PatternType field to given value.

HasPatternType

func (o *ResourcePattern) HasPatternType() bool

HasPatternType returns a boolean if a field has been set.

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