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Flaky test ship_placement: Cannot execute null.is cut(). #6036

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Flaky tests were detected in this test run. This means that there was a failure that was cleared when the tests were simply restarted.
Failures:

ship_placement: [2026-03-18 12:00:25] Runtime in code/game/machinery/doors/airlock.dm,452: Cannot execute null.is cut().
proc name: requiresID (/obj/machinery/door/airlock/requiresID)
usr: *no key*/(cockroach)
usr.loc: (Fore Hallway (106, 20, 2))
src: Fore Hallway (/obj/machinery/door/airlock/glass)
src.loc: the floor (106,21,2) (/turf/open/floor/plasteel/dark)
call stack:
Fore Hallway (/obj/machinery/door/airlock/glass): requiresID()
Fore Hallway (/obj/machinery/door/airlock/glass): bumpopen(the cockroach (/mob/living/basic/cockroach))
Fore Hallway (/obj/machinery/door/airlock/glass): bumpopen(the cockroach (/mob/living/basic/cockroach))
Fore Hallway (/obj/machinery/door/airlock/glass): Bumped(the cockroach (/mob/living/basic/cockroach))
the cockroach (/mob/living/basic/cockroach): Bump(Fore Hallway (/obj/machinery/door/airlock/glass))
the cockroach (/mob/living/basic/cockroach): Bump(Fore Hallway (/obj/machinery/door/airlock/glass))
the cockroach (/mob/living/basic/cockroach): Bump(Fore Hallway (/obj/machinery/door/airlock/glass))
the floor (106,21,2) (/turf/open/floor/plasteel/dark): Enter(the cockroach (/mob/living/basic/cockroach), null, 0)
the cockroach (/mob/living/basic/cockroach): Move(the floor (106,21,2) (/turf/open/floor/plasteel/dark), 1, 0, 1)
the cockroach (/mob/living/basic/cockroach): Move(the floor (106,21,2) (/turf/open/floor/plasteel/dark), 1, 0)
the cockroach (/mob/living/basic/cockroach): Move(the floor (106,21,2) (/turf/open/floor/plasteel/dark), 1, null)
the cockroach (/mob/living/basic/cockroach): Move(the plating (105,21,2) (/turf/open/floor/plating), 9, 0)
the cockroach (/mob/living/basic/cockroach): Move(the plating (105,21,2) (/turf/open/floor/plating), 9, null)
/datum/idle_behavior/idle_rand... (/datum/idle_behavior/idle_random_walk): perform idle behavior(0.1, /datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/cockroach))
/datum/ai_controller/basic_con... (/datum/ai_controller/basic_controller/cockroach): process(0.1)
AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): fire(0)
AI Behavior Ticker (/datum/controller/subsystem/processing/ai_behaviors): ignite(0)
Master (/datum/controller/master): RunQueue()
Master (/datum/controller/master): Loop(2)
Master (/datum/controller/master): StartProcessing(0) at code/game/machinery/doors/airlock.dm:452

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