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Fixer.lua
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399 lines (336 loc) · 11.6 KB
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--------------------------------------------------------------------------------
-- BadPet @project-version@
-- File: Fixer.lua
-- Author: @project-author@
-- License: LICENSE.txt
--------------------------------------------------------------------------------
-- Check that dependencies are available.
if not BadPet then return end
local BadPet = BadPet;
local ldb = LibStub:GetLibrary("LibDataBroker-1.1", true);
if not ldb then return end
local qtip = LibStub:GetLibrary("LibQTip-1.0", true);
if not qtip then return end
local BadPet = BadPet;
local Fixer = BadPet.Fixer;
if not Fixer then
Fixer = BadPet:NewModule("BadPetFixer", "AceConsole-3.0", "AceEvent-3.0",
"AceTimer-3.0");
Fixer.parent = BadPet;
BadPet.Fixer = Fixer;
Fixer.spells = {};
end
--------------------------------------------------------------------------------
-- Configuration
--------------------------------------------------------------------------------
Fixer.options = {
name = "BadPetFixer",
type = 'group',
handler = BadPet,
set = "SetOption",
get = "GetOption",
order = 50,
args = {
p1 = {
name = "BadPet_Fixer is a module for helping hunters and warlocks control"
.. " their pets. It provides a hidden frame which you can click with"
.. " a macro to set your pets taunt events to whatever you configure"
.. " here. Add this to a macro, or type it into chat:",
type = "description",
fontSize = "medium",
order = 1,
},
p2 = {
name = "/click BadPetFixer",
type = "description",
fontSize = "large",
order = 2,
},
p3 = {
name = "There is also a LibDataBroker plugin for ChocolateBar or"
.. " similar which shows the state of your pet's auto-cast taunts."
.. " You can click on the taunts in the LDB tooltip to toggle them.",
type = "description",
fontSize = "medium",
order = 3,
},
fixer = {
name = "Enable BadPet_Fixer (Data Broker Feed)",
type = "toggle",
order = 4,
width = "double",
},
spells = {
name = "Spells",
type = "group",
handler = Fixer,
get = "GetSpellState",
set = "SetSpellState",
order = 5,
args = {
inside = {
name = "Inside Instances",
type = "group",
args = {},
},
outside = {
name = "Outside Instances",
type = "group",
args = {},
},
},
},
},
};
BadPet.options.args.fixer = Fixer.options;
--- Get the state of a sepll in the spells option table.
function Fixer:GetSpellState(info)
local where, id = info[#info - 1], tonumber(info[#info]);
local db = self.parent.db.profile.fixerdb;
if db and db[where] and db[where][id] ~= nil then
if db[where][id] then
return true
else
return false
end
end
if where == "inside" then
return false;
else
return true;
end
end
--- Set the state of a spell in the spells option table.
function Fixer:SetSpellState(info, value)
local where = info[#info - 1]
local id = tonumber(info[#info]);
local db = self.parent.db.profile.fixerdb;
if not db then
db = {};
db.inside = {};
db.outside = {};
self.parent.db.profile.fixerdb = db;
end
db[where][id] = value;
self:Refresh();
end
--- Refresh the spells option table.
function Fixer:RefreshSpells()
local inside = self.options.args.spells.args.inside;
local outside = self.options.args.spells.args.outside;
local db = self.parent.db.profile.fixerdb;
local inInstance = self.parent:GetInInstance();
local where;
if inInstance then
where = "inside";
else
where = "outside";
end
inside.args = {};
outside.args = {};
self.spells = {};
for id, name in pairs(self.parent.spells) do
local c = { name = name, type = "toggle" };
inside.args[tostring(id)] = c;
outside.args[tostring(id)] = c;
if db and db[where] and db[where][id] ~= nil then
self.spells[name] = db[where][id];
else
self.spells[name] = not inInstance;
end
end
LibStub("AceConfigRegistry-3.0"):NotifyChange("BadPet: Fixer");
end
--------------------------------------------------------------------------------
-- Setup
--------------------------------------------------------------------------------
--- Initializes the addon's configuration and registers hooks.
-- Called by Ace3 when the addon loads and saved variables are available.
function Fixer:OnInitialize()
-- Create Frame
self.frame = CreateFrame("Button", "BadPetFixer", UIParent,
"SecureActionButtonTemplate");
self.frame:SetAttribute("type", "macro");
self.frame:SetAttribute("macrotext", "");
-- Register configuration page and slash commands.
local conf = LibStub("AceConfig-3.0");
conf:RegisterOptionsTable("BadPet: Fixer", self.options);
local dialog = LibStub("AceConfigDialog-3.0");
dialog:AddToBlizOptions("BadPet: Fixer", "Fixer", "BadPet");
end
--- Called by framework when user enables module, and after load.
function Fixer:OnEnable()
self:RegisterEvent("PLAYER_ENTERING_WORLD", "Refresh");
self:RegisterEvent("PET_BAR_UPDATE", "Refresh");
self:RegisterEvent("UNIT_PET", "Refresh");
self:RegisterEvent("PLAYER_REGEN_ENABLED", "Refresh");
self:Refresh();
self.ldbdata.OnEnter = function(frame)
Fixer:ShowTooltip(frame);
end
end
--- Called by framework when user disables module.
function Fixer:OnDisable()
self:UnregisterEvent("PLAYER_ENTERING_WORLD");
self:UnregisterEvent("PET_BAR_UPDATE");
self:UnregisterEvent("UNIT_PET");
self:UnregisterEvent("PLAYER_REGEN_ENABLED");
self:Refresh();
self.ldbdata.OnEnter = function(frame) end
end
--- Updates the LDB Object, Frame, and spells.
function Fixer:Refresh()
local inLockdown = InCombatLockdown()
if not self.parent.db.profile.fixer then
self.ldbdata.text = "Bad Pet";
if not inLockdown then
self.frame:SetAttribute("macrotext", "/bp config");
end
return;
end
self:RefreshSpells();
local pet = GetUnitName("pet");
local color;
local macrotext = "";
local inInstance = self.parent:GetInInstance();
for name, goal in pairs(self.spells) do
local castable, state = GetSpellAutocast(name, BOOKTYPE_PET);
if castable then
if goal == not state then
color = "|cffff0000"
macrotext = macrotext .. "/petautocasttoggle " .. name .. "\n";
end
end
end
if not color then
color = "|cff00ff00"
end
if not inLockdown then
self.frame:SetAttribute("macrotext", macrotext);
end
if pet then
self.ldbdata.text = color .. pet .. "|r";
if pet == "Unknown" then
self:ScheduleTimer("Refresh", 0.5);
end
else
self.ldbdata.text = "Bad Pet";
end
end
--- Show tooltip.
function Fixer:ShowTooltip(frame)
local tooltip = qtip:Acquire("BadPetTooltip", 2, "LEFT", "RIGHT");
frame.tooltip = tooltip;
tooltip:Clear();
local inInstance = self.parent:GetInInstance();
tooltip:AddHeader("|cffffff00Bad Pet|r");
tooltip:AddLine("Report Frequency", BadPet.db.profile.state);
tooltip:AddLine("Report Target", BadPet.db.profile.frame);
tooltip:AddLine("In Instance", "yes" and inInstance or "no");
if BadPet.db.profile.debug then
tooltip:AddLine("Debug", BadPet.db.profile.debug);
end
tooltip:AddLine(" ");
local pet = GetUnitName("pet");
if not pet then
tooltip:AddLine("You do not have a pet");
else
tooltip:AddHeader("|cffffff00" .. pet .. "|r");
for spell, _ in pairs(self.spells) do
local castable, state = GetSpellAutocast(spell, BOOKTYPE_PET);
local font;
if castable then
local line = tooltip:AddLine(spell);
tooltip:SetCell(line, 2, spell, self.cellProvider);
end
end
end
tooltip:SmartAnchorTo(frame);
tooltip:SetAutoHideDelay(0.25, frame);
tooltip:Show();
end
--------------------------------------------------------------------------------
-- LibDataBroker
--------------------------------------------------------------------------------
--- LDB Data Object
if not Fixer.ldbdata then
Fixer.ldbdata = LibStub:GetLibrary("LibDataBroker-1.1"):NewDataObject("Bad Pet", { type = "data source", text = "Bad Pet" });
end
function Fixer.ldbdata:OnClick()
InterfaceOptionsFrame_OpenToCategory(BadPet.config);
InterfaceOptionsFrame_OpenToCategory(BadPet.config);
end
--------------------------------------------------------------------------------
-- QTip Secure Buttons for toggling casts
--------------------------------------------------------------------------------
Fixer.cellPrototype = {
SetupCell = function(frame, tooltip, value, align, font)
local fs = frame.fontString;
fs:SetFontObject(font or tooltip:GetFont());
fs:SetJustifyH(align);
frame.value = value;
frame:RefreshCell();
frame:SetAttribute("macrotext", "/petautocasttoggle " .. value);
frame:Show();
return fs:GetStringWidth(), fs:GetStringHeight();
end,
RefreshCell = function(frame)
local castable, state = GetSpellAutocast(frame.value, BOOKTYPE_PET);
if not castable then
frame.fontString:SetText("error");
else
local goal = Fixer.spells[frame.value];
if goal and state or not goal and not state then
frame.fontString:SetTextColor(0, 1, 0);
else
frame.fontString:SetTextColor(1, 0, 0);
end
if state then
frame.fontString:SetText("on");
else
frame.fontString:SetText("off");
end
end
end,
InitCell = function(frame)
frame.fontString = frame:CreateFontString();
frame.fontString:SetAllPoints(frame);
frame:SetAttribute("type", "macro");
frame:SetAttribute("macrotext", "");
frame:SetScript("PostClick", function(frame, ...)
frame:RefreshCell();
end);
end,
ResetCell = function(frame)
frame.value = nil;
frame.fontString:SetText("");
frame.fontString:SetTextColor(frame.r, frame.g, frame.b);
frame:SetAttribute("type", "macro");
frame:SetAttribute("macrotext", "");
end,
}
setmetatable(Fixer.cellPrototype,
{
__index = CreateFrame("Button", nil, UIParent, "SecureActionButtonTemplate")
});
Fixer.cellProvider = {
heap = {},
cellPrototype = Fixer.cellPrototype,
cellMetatable = { __index = Fixer.cellPrototype }
}
function Fixer.cellProvider:AcquireCell(tooltip)
local cell = table.remove(self.heap);
if not cell then
cell = CreateFrame("Button", nil, UIParent, "SecureActionButtonTemplate");
setmetatable(cell, self.cellMetatable);
cell:InitCell();
end
return cell;
end
function Fixer.cellProvider:ReleaseCell(cell)
cell:ResetCell();
table.insert(self.heap, cell);
end
function Fixer.cellProvider:GetCellPrototype()
return self.cellPrototype, self.cellMetatable;
end