I successfully can run a game locally.
However, in production I can create a lobby, but I always get Failed init proof check when finding a home planet.
Here is my deployed site
And, here is an example of a transaction that failed .
I did recompile the circuits like the documents recommended. However, I am a little confused on how my frontend even knows what smart contracts to use. I deployed the smart contracts, but how does the client know to use those smart contracts versus smart contracts other's deployed?
Screenshot of issue:

I successfully can run a game locally.
However, in production I can create a lobby, but I always get
Failed init proof checkwhen finding a home planet.Here is my deployed site
And, here is an example of a transaction that failed .
I did recompile the circuits like the documents recommended. However, I am a little confused on how my frontend even knows what smart contracts to use. I deployed the smart contracts, but how does the client know to use those smart contracts versus smart contracts other's deployed?
Screenshot of issue:
