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Failed init proof check #21

@thetechnocrat-dev

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@thetechnocrat-dev

I successfully can run a game locally.

However, in production I can create a lobby, but I always get Failed init proof check when finding a home planet.

Here is my deployed site

And, here is an example of a transaction that failed .

I did recompile the circuits like the documents recommended. However, I am a little confused on how my frontend even knows what smart contracts to use. I deployed the smart contracts, but how does the client know to use those smart contracts versus smart contracts other's deployed?

Screenshot of issue:
Screenshot 2024-03-26 at 12 31 54 AM

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