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m_threadPoolRefCount可能栈溢出 #10

@liubotao

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@liubotao

在redisproxy.cpp 318行中

EventLoopThread* loopThread = m_eventLoopThreadPool->thread(m_threadPoolRefCount % threadCount);
++m_threadPoolRefCount;

m_threadPoolRefCount初始化为 unsigned int m_threadPoolRefCount; 如果大量的请求将会导致m_threadPoolRefCount超过unsigned int的最大值从而导致值异常程序崩溃

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