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Playtest stat tracker #17
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status/approvedThis issue has been approved for implementation.This issue has been approved for implementation.type/enhancementNew feature or requestNew feature or request
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status/approvedThis issue has been approved for implementation.This issue has been approved for implementation.type/enhancementNew feature or requestNew feature or request
Is your feature request related to a problem? Please describe.
Games with rankings, par times, etc need to be tuned before release but tracking averages over time is not a feature devs want to spend time implementing during jams.
Describe the solution you'd like
A system which allows arbitrary stats to be defined, logged, and aggregated across multiple game revisions. Essentially a lightweight APM.
Must distinguish game build (even if the project version is not updated), who is playing it (even if on the same computer), and allow other identifying details to filter results to (ex level revision).
Describe alternatives you've considered
Manually logging this info as save data is cumbersome and risks breaking the actual game's save data code.
Additional context
Witch is Brew has a rudimentary system for this.