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/// The beatmap this score was set on. This is an optional property and may be null.
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/// </summary>
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[JsonProperty("beatmap")]
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publicBeatmapExtended?Beatmap{get;privateset;}
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/// <summary>
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/// The beatmapset this score's beatmap belongs to. This is an optional property and may be null.
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/// </summary>
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[JsonProperty("beatmapset")]
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publicBeatmapSet?BeatmapSet{get;privateset;}
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/// <summary>
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/// The legacy match this score was set in. This is an optional property and will be null if this is not a legacy multiplayer score.
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/// </summary>
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[JsonProperty("match")]
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publicMatch?Match{get;privateset;}
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/// <summary>
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/// The position of this score on the leaderboard of the playlist. This is an optional property and will be null if the score is not set in the scope of a playlist.
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/// </summary>
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[JsonProperty("position")]
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publicint?Position{get;privateset;}
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/// <summary>
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/// The position of this score on the country leaderboard of the beatmap. This is an optional property and will be null if the beatmap does not have leaderboards.
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/// </summary>
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[JsonProperty("rank_country")]
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publicint?CountryRank{get;privateset;}
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/// <summary>
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/// The position of this score on the global leaderboard of the beatmap. This is an optional property and will be null if the beatmap does not have leaderboards.
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/// </summary>
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[JsonProperty("rank_global")]
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publicint?GlobalRank{get;privateset;}
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// TODO: Add "scores_around" (probably will be implemented here along with multiplayer endpoints)
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/// <summary>
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/// The user that set this score. This is an optional property and may be null.
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/// </summary>
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[JsonProperty("user")]
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publicUser?User{get;privateset;}
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/// <summary>
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/// The weight of this score in the player's overall performance. This is an optional property and may be null.
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