First Suggestion:
I have a few feature suggestions for your XPBoost Plugin, for the XP Boost item/command can you add a way to give players a Global XP Boost Item and for them to be able to buy a global XP boost from the GUI?
In the boosts.yml maybe add a:
Global: true
This would be for each boost.
Second Suggestion:
Adding a day, hour, and minute placeholders? In the lang.yml file, I can only set up everything in seconds, maybe add it to the current placeholders.
Example of a single time placeholder(This should change based on current time remaining):
%xpboost_player_timeleft%
%xpboost_global_timeleft%
00d 00h 00m 00s
01h 45m 22s - This is the time that shows when a booster is active
Example of multiple placeholders(these are just separated placeholders):
00d - %xpboost_global_timeleft_days%
00h - %xpboost_global_timeleft_hours%
00m - %xpboost_global_timeleft_minutes%
00s - %xpboost_global_timeleft_seconds%
00d - %xpboost_player_timeleft_days%
00h - %xpboost_player_timeleft_hours%
00m - %xpboost_player_timeleft_minutes%
00s - %xpboost_player_timeleft_seconds%
Adding all these placeholders would be great too
Third Suggestion:
Adding global booster time and information to the /xpboost info command
In-game Example with only global booster on and player booster inactive:
2.0x Global XP Booster: 01h 00m 00s
4.0x Player Booster: No active booster
Config Example/messages:
%boost%x Global XP Booster: %xpboost_global_timeleft%
%boost%x Player XP Booster: %xpboost_player_timeleft%
In-game Example with a global booster on and player booster active:
Global XP Booster: 1d 22h 5m 7s
Player Booster: 06d 15h 22m 3s
Fourth Suggestion:
Player and Global boosters stacking. (Could be a toggleable feature in config.yml or maybe per boost in boost.yml or both?)
In Config.yml or boost.yml:
Booster Stacking: true
Example:
Global Boost at 2x and Player Boost at 3x would make it 5x
First Suggestion:
I have a few feature suggestions for your XPBoost Plugin, for the XP Boost item/command can you add a way to give players a Global XP Boost Item and for them to be able to buy a global XP boost from the GUI?
In the boosts.yml maybe add a:
Global: true
This would be for each boost.
Second Suggestion:
Adding a day, hour, and minute placeholders? In the lang.yml file, I can only set up everything in seconds, maybe add it to the current placeholders.
Example of a single time placeholder(This should change based on current time remaining):
%xpboost_player_timeleft%
%xpboost_global_timeleft%
00d 00h 00m 00s
01h 45m 22s - This is the time that shows when a booster is active
Example of multiple placeholders(these are just separated placeholders):
00d - %xpboost_global_timeleft_days%
00h - %xpboost_global_timeleft_hours%
00m - %xpboost_global_timeleft_minutes%
00s - %xpboost_global_timeleft_seconds%
00d - %xpboost_player_timeleft_days%
00h - %xpboost_player_timeleft_hours%
00m - %xpboost_player_timeleft_minutes%
00s - %xpboost_player_timeleft_seconds%
Adding all these placeholders would be great too
Third Suggestion:
Adding global booster time and information to the /xpboost info command
In-game Example with only global booster on and player booster inactive:
2.0x Global XP Booster: 01h 00m 00s
4.0x Player Booster: No active booster
Config Example/messages:
%boost%x Global XP Booster: %xpboost_global_timeleft%
%boost%x Player XP Booster: %xpboost_player_timeleft%
In-game Example with a global booster on and player booster active:
Global XP Booster: 1d 22h 5m 7s
Player Booster: 06d 15h 22m 3s
Fourth Suggestion:
Player and Global boosters stacking. (Could be a toggleable feature in config.yml or maybe per boost in boost.yml or both?)
In Config.yml or boost.yml:
Booster Stacking: true
Example:
Global Boost at 2x and Player Boost at 3x would make it 5x