Hey,
Thanks very much for implementing the library. I am trying to experiment on a large dataset using PinSageDGL, and found that with time, the GPU memory creeps up, there are with the same batch size:

Do you know why it may happen? I am wondering whether it's because the graph getting bigger with time, it needs to hold more weights, user identification etc. If so, do you know if I can delete a non-activate user node or item node without a full refresh retraining?
Hey,
Thanks very much for implementing the library. I am trying to experiment on a large dataset using PinSageDGL, and found that with time, the GPU memory creeps up, there are with the same batch size:
Do you know why it may happen? I am wondering whether it's because the graph getting bigger with time, it needs to hold more weights, user identification etc. If so, do you know if I can delete a non-activate user node or item node without a full refresh retraining?