Wasabi2D inherited the animation functions but I wrote better documentation.
Additionally it includes a table of Pygame's colour names.
We should merge that documentation into the pgzero docs.
The table is hard-coded in animation.rst but the plots are generated with scripts and called in the makefile
https://github.com/lordmauve/wasabi2d/blob/9d650aa0b7419d034769c2ed8a0b1cf41ebed713/docs/Makefile#L17-L19
Wasabi2D inherited the animation functions but I wrote better documentation.
Additionally it includes a table of Pygame's colour names.
We should merge that documentation into the pgzero docs.
The table is hard-coded in animation.rst but the plots are generated with scripts and called in the makefile
https://github.com/lordmauve/wasabi2d/blob/9d650aa0b7419d034769c2ed8a0b1cf41ebed713/docs/Makefile#L17-L19