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ChangeLog.txt
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ChangeLog
0.1.0 initial release
0.2.0 Added pre crash/landing detection
Added ability to take screenshots both with and without UI
Bug fixed where if you had the UI hidden, it would be enabled after a screenshot
Fixed missing toolbar icons
0.3.0 Updated logging code so INFO is forced during development/debugging
Added code to be able to tell the Historian mod a screenshot is happening. Needs a small change to Historian to work
Cleaned up some more code
Updated buildrelease.bat
Removed unnecessary PNG files from release
Added ChangeLog.txt to release
Moved ChangeLog.txt up one directory
0.4.0 Changed minimum frequency of screenshots from 1 sec to 0.1 sec
Fixed bug where no active vessel caused spamming in log file in the SpaceCenter scene
Added automated saving of save files
Added rotation of save files to limit number of files
Fixed screenshots during timewarp, to NOT take too many snapshots. Now
uses realtime, not gametime
Fixed name of Plugin directory, changed to Plugins
Added check for colon in file name, replace it with a dash
Updated hour/min/sec time to have leading zeroes
0.4.1 updated AVC version file
0.5.0 Added public function for external mods to call to do an automated save
Added public funciton for external mods to call to do an automated screenshot
Updated zero-padding code for filename to use the ToString() syntax available, save a little codespace
Refactored game save code to put all save functions into single class
0.5.1 Added line to config window to show the activation key for the automated saves. Not configurable at this time
0.5.2 Changed from LateUpdate to FixedUpdate, to allow faster screenshots
Changed minimum time interval from 0.1 to Time.deltaTime (usualy 0.02)
Fixed bug where if screenshots were stopped, and there was a png waiting to be converted, and it was
deleted, no more screenshots could be taken until the game was restarted
0.5.3 Fixed bug where if a directory was unwritable, the screen could get locked with the gui hidden
Fixed bug where a relative path would not work.
0.6.0 Added ability to supersize screenshots
0.7.1
0.7.2 Added new option to start autosaving after loading game
0.7.3 Fixed case issue in file names, only a problem on Linux & OSX
0.7.4 Updated for 1.2
Changed toggle for autosave from ctrl-F5 to ctrl-F6
0.7.5 Moved config file into PluginData
0.7.6 Fixed problem with ToolbarWrapper.cs
0.7.7 Updated version for 1.2.1
0.7.8 Added AssemblyVersion updating code
Fixed window showing up on the main menu after being in a game
Fixed toolbar button showing up on the main menu
0.7.9
Now deletes the loadmeta file as well as the sfs file
0.8.0
Replaced depreciated call to GameEvents.onLevelWas Loaded with Unity SceneManagment calls
Updated for 1.3
0.8.0.1
Rebuild do to bad packaging
0.8.1
Fixed dual screenshots not working all the time
0.8.2
Updated for KSP 1.3.1
0.8.3
Updated for 1.4.1/1.4.2
Added support for the Click Through Blocker
Added support for the ToolbarControler
Removed ALL old toolbar code (greatly simplified codebase)
Moved textures into PluginData directory to avoid useless error messages from Unity
0.8.4
Updated code to use latest version of ToolbarController
Removed blizzy options, now handled by ToolbarController
0.8.4.1
Added dependency checking
0.8.4.2
Version bump for 1.5 rebuild
0.8.4.4
Version bump for 1.7.2
Updated AssemblyVersion.tt to be location-independent
0.8.5
Added InstallChecker
Rebuild for 1.8.0
0.8.5.1
Updated MiniAVC to 1.4.0
0.8.5.2
Updated MiniAVC.dll to 1.4.0.2 to fix a nasty CTD
0.8.5.3
Really did the MiniAVC update
0.8.5.4
Fixed initialization for new Unity version with KSP 1.8
0.8.5.5
Added AssemblyFileVersion
Updated version file for 1.12
0.8.5.6
Fixed case of the mod directory when loading icons (from AutomatedScreenshots to AutomatedScreenShots)
0.8.5.7
Fixed small memory leak
0.8.5.8
Updated version file to use github for new version info
Updated version file to change second KSP_VERSION_MIN to be KSP_VERSION_MAX