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timer.go
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73 lines (64 loc) · 1.06 KB
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package dlqdump
import (
"sync/atomic"
"time"
)
type timerSignal uint8
const (
timerReach timerSignal = iota
timerReset
timerStop
)
// Internal timer implementation.
type timer struct {
c chan timerSignal
s uint32
}
func newTimer() *timer {
t := timer{c: make(chan timerSignal, 1)}
return &t
}
// Background waiter method.
func (t *timer) wait(queue *Queue) {
time.AfterFunc(queue.config.FlushInterval, func() {
queue.timer.reach()
queue.SetBit(flagTimer, false)
})
for {
signal, ok := <-t.c
if !ok {
return
}
switch signal {
case timerReach:
_ = queue.flush(flushReasonInterval)
case timerReset:
break
case timerStop:
atomic.StoreUint32(&t.s, 1)
close(t.c)
return
}
}
}
// Send time reach signal.
func (t *timer) reach() {
if atomic.LoadUint32(&t.s) != 0 {
return
}
t.c <- timerReach
}
// Send reset signal.
func (t *timer) reset() {
if atomic.LoadUint32(&t.s) != 0 {
return
}
t.c <- timerReset
}
// Send stop signal.
func (t *timer) stop() {
if atomic.LoadUint32(&t.s) != 0 {
return
}
t.c <- timerStop
}