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Milestones

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  • Provide Dockerfiles for each service and (optionally) a docker-compose.yml to launch everything locally or in a dev cluster.

    Overdue by 10 month(s)
    Due by June 14, 2025
  • Finalize docs, license the repo, and ensure every commit is validated via CI.

    Overdue by 10 month(s)
    Due by June 15, 2025
  • Provide a complete Prometheus + Grafana setup so you can visualize queue depth, tick latency, packet‐loss rates, and overall system health.

    Overdue by 10 month(s)
    Due by June 14, 2025
  • Build and validate a minimal C++ client that sends InputEvent via the same binary framing and receives WorldState. Demonstrate end-to-end Go ↔ C++ under jitter/loss.

    Overdue by 10 month(s)
    Due by June 12, 2025
  • Get a fully working Go-only pipeline (Normalizer → Chaos → Queue → GameServer → Broadcaster) with basic metrics and a fake Go test client.

    Overdue by 10 month(s)
    Due by June 11, 2025