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SteamID.cpp
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207 lines (179 loc) · 6.47 KB
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#include "SteamID.hpp"
SteamID::SteamID(const std::string &id) {
if (id.empty()) {
this->universe = UNIVERSE_INVALID;
this->type = TYPE_INVALID;
this->instance = INSTANCE_ALL;
this->accountId = 0;
return;
}
// check if steam2 rendered
std::regex patternSteam2("^STEAM_([0-5]):([0-1]):([0-9]+)$");
std::smatch matches;
if (std::regex_search(id, matches, patternSteam2)) {
if (matches.size() < 4) {
return;
}
// matches[0]: full steam id
// matches[1]: universe type
// matches[2]: instance type
// matches[3]: account id
try {
int _universe = std::stoi(matches[1].str());
int _instance = std::stoi(matches[2].str());
int _account = std::stoi(matches[3].str());
this->universe = _universe;
if (_universe <= UNIVERSE_PUBLIC) {
this->universe = UNIVERSE_PUBLIC;
}
this->type = TYPE_INDIVIDUAL;
this->instance = INSTANCE_DESKTOP;
this->accountId = _account * 2 + _instance;
} catch (const std::exception &e) {
// throw a custom exception?
throw std::invalid_argument("invalid steam id");
}
return;
}
// check if steam3 rendered
std::regex patternSteam3("^\\[([a-zA-Z]):([0-5]):([0-9]+)(:[0-9]+)?\\]$");
if (std::regex_search(id, matches, patternSteam3)) {
if (matches.size() < 5) {
return;
}
// matches[0]: full steam id
// matches[1]: type char
// matches[2]: universe type
// matches[3]: account id
// matches[4]: instance type
try {
int _universe = std::stoi(matches[2].str());
std::string _typeChar = matches[1].str();
int _account = std::stoi(matches[3].str());
std::string _instance = matches[4].str();
this->universe = _universe;
this->accountId = _account;
if (!_instance.empty()) {
std::string instanceStr = _instance.substr(1);
this->instance = std::stoi(instanceStr);
} else {
this->instance = INSTANCE_DESKTOP;
if (_typeChar == "g" || _typeChar == "T" || _typeChar == "c" || _typeChar == "L") {
this->instance = INSTANCE_ALL;
}
}
if (_typeChar == "c") {
this->instance |= CHAT_INSTANCE_FLAG_CLAN;
this->type = TYPE_CHAT;
} else if (_typeChar == "L") {
this->instance |= CHAT_INSTANCE_FLAG_LOBBY;
this->type = TYPE_CHAT;
} else {
this->type = getTypeFromChar(_typeChar[0]);
}
} catch (const std::exception &e) {
// throw a custom exception?
throw std::invalid_argument("invalid steam id");
}
return;
}
//check if steam 64
try {
long long _id = std::stoll(id);
this->universe = static_cast<int>(_id >> 56);
this->type = static_cast<int>((_id >> 52) & 0xF);
this->instance = static_cast<int>((_id >> 32) & 0xFFFFF);
this->accountId = _id & 0xFFFFFFFF;
} catch (const std::exception &e) {
throw std::invalid_argument("invalid steam id");
}
}
std::string SteamID::getIdSteam2Rendered(bool newerFormat = false) const {
if (this->type != TYPE_INDIVIDUAL) {
throw std::runtime_error("Can't get Steam2 rendered ID for non-individual ID");
}
long long _universe = this->universe;
if (_universe == 1 && !newerFormat) {
_universe = 0;
}
std::string steam2;
steam2.append("STEAM_")
.append(std::to_string(_universe))
.append(":")
.append(std::to_string((this->accountId & 1)))
.append(":")
.append(std::to_string((int) (this->accountId / 2)));
return steam2;
}
std::string SteamID::getIdSteam3Rendered() const {
char typeChar = getCharFromType(this->type) != '\0' ? getCharFromType(this->type) : 'i';
if (this->instance & CHAT_INSTANCE_FLAG_LOBBY) {
typeChar = 'c';
} else if (this->instance & CHAT_INSTANCE_FLAG_LOBBY) {
typeChar = 'L';
}
bool renderInstance = (this->type == TYPE_ANON_GAMESERVER || this->type == TYPE_MULTISEAT ||
(this->type == TYPE_INDIVIDUAL && this->instance != INSTANCE_DESKTOP));
std::string steam3;
steam3.append("[")
.append(std::string(1, typeChar))
.append(":")
.append(std::to_string(this->universe))
.append(":")
.append(std::to_string(this->accountId));
if (renderInstance) {
steam3.append(":");
steam3.append(std::to_string(this->instance));
}
steam3.append("]");
return steam3;
}
long long SteamID::getIdSteam64() const {
return ((this->universe << 56) | (this->type << 52) | (this->instance << 32) | (this->accountId));
}
int SteamID::getTypeFromChar(char c) {
const char typeChars[] = {'I', 'U', 'M', 'G', 'A', 'P', 'C', 'g', 'T', 'a'};
for (int i = 0; i < sizeof typeChars; i++) {
if (c == typeChars[i]) {
return i;
}
}
return TYPE_INVALID;
}
char SteamID::getCharFromType(long long t) {
const char typeChars[] = {'I', 'U', 'M', 'G', 'A', 'P', 'C', 'g', 'T', 'a'};
if (t < 0 || t > sizeof typeChars) {
return '\0';
}
return typeChars[t];
}
bool SteamID::isValid() const {
if (this->type <= TYPE_INVALID || this->type > TYPE_ANON_USER) {
return false;
}
if (this->universe <= UNIVERSE_INVALID || this->universe > UNIVERSE_DEV) {
return false;
}
if (this->type == TYPE_INDIVIDUAL && (this->accountId == 0 || this->instance > INSTANCE_WEB)) {
return false;
}
if (this->type == TYPE_CLAN && (this->accountId == 0 || this->instance != INSTANCE_ALL)) {
return false;
}
if (this->type == TYPE_GAMESERVER && this->accountId == 0) {
return false;
}
return true;
}
bool SteamID::isClanChat() const {
return this->type == TYPE_CHAT && (this->instance & CHAT_INSTANCE_FLAG_CLAN);
}
bool SteamID::isLobbyChat() const {
return this->type == TYPE_CHAT && (this->instance & CHAT_INSTANCE_FLAG_LOBBY);
}
bool SteamID::isMMSLobbyChat() const {
return this->type == TYPE_CHAT && (this->instance & CHAT_INSTANCE_FLAG_MMSLOBBY);
}
long long SteamID::getAccountId() const {
return this->accountId;
}