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a2a3/runtime/tensormap_and_ringbuffer/aicpu
a5/runtime/tensormap_and_ringbuffer/aicpu Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -836,17 +836,16 @@ struct AicpuExecutor {
836836 if (block_num == 0 ) return ;
837837
838838 uint32_t all_acked = (1u << active_sched_threads_) - 1 ;
839- uint32_t my_ack = (1u << thread_idx);
840839
841840 // Ack barrier — signal this thread has stopped dispatch.
842- drain_state_.drain_ack_mask .fetch_or (my_ack , std::memory_order_release);
841+ drain_state_.drain_ack_mask .fetch_or (1u << thread_idx , std::memory_order_release);
843842
844843 // Spin until all threads have acked.
845844 // If our bit is cleared while waiting, elected reset due to insufficient resources.
846845 while (true ) {
847846 uint32_t ack = drain_state_.drain_ack_mask .load (std::memory_order_acquire);
848847 if ((ack & all_acked) == all_acked) break ;
849- if ((ack & my_ack ) == 0 ) return ;
848+ if ((ack & ( 1u << thread_idx) ) == 0 ) return ;
850849 SPIN_WAIT_HINT ();
851850 }
852851
Original file line number Diff line number Diff line change @@ -824,17 +824,16 @@ struct AicpuExecutor {
824824 if (block_num == 0 ) return ;
825825
826826 uint32_t all_acked = (1u << active_sched_threads_) - 1 ;
827- uint32_t my_ack = (1u << thread_idx);
828827
829828 // Ack barrier — signal this thread has stopped dispatch.
830- drain_state_.drain_ack_mask .fetch_or (my_ack , std::memory_order_release);
829+ drain_state_.drain_ack_mask .fetch_or (1u << thread_idx , std::memory_order_release);
831830
832831 // Spin until all threads have acked.
833832 // If our bit is cleared while waiting, elected reset due to insufficient resources.
834833 while (true ) {
835834 uint32_t ack = drain_state_.drain_ack_mask .load (std::memory_order_acquire);
836835 if ((ack & all_acked) == all_acked) break ;
837- if ((ack & my_ack ) == 0 ) return ;
836+ if ((ack & ( 1u << thread_idx) ) == 0 ) return ;
838837 SPIN_WAIT_HINT ();
839838 }
840839
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