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Hi would like to use this shader in Web Gl project where it is currently not visible (although it works well in game view). I am wondering if it is possible to rewrite shader to make it work in Web Gl and if yes, which part to focus on, or delete (could it be the dynamic "wind" alike movement)? I am still a biginner in shaders for Web Gl so not sure where to spot the core of the problem. Thanks a lot for any potential help!
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