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58 lines (44 loc) · 1.3 KB
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using System;
using MyU9Ep58ZH3s5ThDFJQ;
namespace RotationLabEngine
{
// Token: 0x02000034 RID: 52
public static class ClassType
{
// Token: 0x06000547 RID: 1351 RVA: 0x0002D094 File Offset: 0x0002B294
// Note: this type is marked as 'beforefieldinit'.
static ClassType()
{
ClassType.xaGaJG4UjGOhvGks3W3();
}
// Token: 0x06000548 RID: 1352 RVA: 0x0002D0A4 File Offset: 0x0002B2A4
internal static void xaGaJG4UjGOhvGks3W3()
{
vua32v5yjQhjRjK4YIO.aep5UvAyyY();
}
// Token: 0x040001EE RID: 494
public const int Warrior = 1;
// Token: 0x040001EF RID: 495
public const int Paladin = 2;
// Token: 0x040001F0 RID: 496
public const int Hunter = 3;
// Token: 0x040001F1 RID: 497
public const int Rogue = 4;
// Token: 0x040001F2 RID: 498
public const int Priest = 5;
// Token: 0x040001F3 RID: 499
public const int DeathKnight = 6;
// Token: 0x040001F4 RID: 500
public const int Shaman = 7;
// Token: 0x040001F5 RID: 501
public const int Mage = 8;
// Token: 0x040001F6 RID: 502
public const int Warlock = 9;
// Token: 0x040001F7 RID: 503
public const int Monk = 10;
// Token: 0x040001F8 RID: 504
public const int Druid = 11;
// Token: 0x040001F9 RID: 505
public const int DemonHunter = 12;
}
}