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remove_loop.cpp
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70 lines (62 loc) · 1.4 KB
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// C++ program to detect and remove loop
#include <bits/stdc++.h>
using namespace std;
struct Node {
int key;
struct Node* next;
};
Node* newNode(int key)
{
Node* temp = new Node;
temp->key = key;
temp->next = NULL;
return temp;
}
// A utility function to print a linked list
void printList(Node* head)
{
while (head != NULL) {
cout << head->key << " ";
head = head->next;
}
cout << endl;
}
// Function to detect and remove loop
// in a linked list that may contain loop
void hashAndRemove(Node* head)
{
// hash map to hash addresses of the linked list nodes
unordered_map<Node*, int> node_map;
// pointer to last node
Node* last = NULL;
while (head != NULL) {
// if node not present in the map, insert it in the map
if (node_map.find(head) == node_map.end()) {
node_map[head]++;
last = head;
head = head->next;
}
// if present, it is a cycle, make the last node's next pointer NULL
else {
last->next = NULL;
break;
}
}
}
/* Driver program to test above function*/
int main()
{
Node* head = newNode(50);
head->next = head;
head->next = newNode(20);
head->next->next = newNode(15);
head->next->next->next = newNode(4);
head->next->next->next->next = newNode(10);
/* Create a loop for testing */
head->next->next->next->next->next = head->next->next;
// printList(head);
hashAndRemove(head);
printf("Linked List after removing loop \n");
printList(head);
return 0;
}