Curious About Why You Choose The Legacy three_dart Over The Most consistently up-to-date kept package for the job till now, all features, functionalities & maintenance wise: Knightro63(s') three_js package https://github.com/Knightro63/three_js.git 'About A dart conversion of three.js.'? #3
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I think its important that there is as little work as possible converting three.js code to work in dart and when I looked at Knightro63 distro it didn't seem compatibility with three.js was a priority. But this may have changed. |
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three_js
A 3D rendering engine for dart (based on three.js and three_dart) that allows users to view, edit and manipulate their 3D objects. The current builds uses angle for desktop and mobile, and WebGL2 for web applications.
Features
This is a dart conversion of three.js and three_dart, originally created by @mrdoob and has a coverted dart fork by @wasabia.
Requirements
MacOS
iOS
iOS-Simulator
Android
Windows
Web
WASM
Linux
Getting started
To get started add three_js to your pubspec.yaml file.
Usage
This project is a simple 3D rendering engine for flutter to view, edit, or manipulate 3D models.
Example
Find the example for this API here, for more examples you can click here, and for a preview go here.
Know Issues
All
MacOS
iOS
Android
Windows
Web
Librarues and Plugins
ADD-ONS
Contributing
Contributions are welcome.
In case of any problems look at existing issues, if you cannot find anything related to your problem then open an issue.
Create an issue before opening a pull request for non trivial fixes.
In case of trivial fixes open a pull request directly.
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